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#31
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ahh i see what you mean now.
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#32
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Quote:
__________________
[Beguiler] Vermicelli (Gnome)
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#33
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Got to admit. Quality of players fluctuates. The really good ones are all at max level for a few years now.
There are 1 out of 10 decent ones leveling. But even they can be slacking on their twinked out toons. I only know of a total of 10 players I would even call "tournament level good". Should be a ladder server with 4xp, with some serious rewards for being top dog first IMO. Resets every month. This would promote some people trying to win. And getting better. No one is rewarded for being good + not twinked (requiring them to play good). Game is broke in this regard. | ||
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#34
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Quote:
I end up leaving most groups because they'd rather pull 1 light blue at a time. At that point I find out I am wasting my time and just go aoe kite. To be fair the same exact thing happened in 1999, it just pisses you off more - now that games like WoW are out and make you hate society.
__________________
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#35
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Quote:
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#36
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Situational awareness, managing that agro, etc... theres lots of depth to even one sided classes like wars...
Adds getting on enchanter? Switch off autoattack and taunt them off until the chanter can get them mezzed. Same for SK's and pals if their not MTs etc... Switch weapons to sheild bash, or reduce damage in come for a last second CH. Tons of things for a war even thought they are possibly the least interesting class ability wise. Rooting, wizards arguably have 1 button to press 99% of the time, but if they root CC with chanter, and prioritize targets to caster mobs or mobs that are tough for the group but easy for the wiz, they will be 100% more effective than someone who just soley focus's on mana efficiency. Rather then nuking on all incoming mobs, they can burn at 40% or 30% or 20% to drop a mob to 1% hp. Or focus on healers this way by dropping a nuke and stun (or vice versa). Theres plenty "good players" but they are average IMO. The crazy good insanely deep players who are 100% paying attention at all times and know how to maneuver in a group situation. Know all the zones, all the drops. The best gear at what levels to get it. Those are few and far between. Those are the ladder winners. Monks are another somewhat 1 dimensional class that gets a ton of depth when it comes to pulling the right amount of mobs and pulling off amazing splits using line of sight or other pathing tricks with FD. Plenty monks can go pull a mob or two. Some are fantastic and can split a crazy spawn like SolB royals in their sleep with 100% accuracy even if FD is not /randoming well for them that day. That goes for people timing spawns and repops and having the zone/mobs memorized on all classes really. Not many competitive players at low levels anymore for sure. | ||
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Last edited by runlvlzero; 08-27-2013 at 08:26 PM..
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#37
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Quote:
__________________
lvl 37 Troll Shaman OF JUSTICE | |||
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#38
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Quote:
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#39
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Quote:
EnchanterX has become ENRAGED.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#40
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LOl dumb dps ;p not always the right thing to do. I hate dps that switch once the've been hotkeyd a mob. And all focused on it.
When I pull on my war i will even watch for the mez graphics to start and turn off attack if the enchanter is mezzing the mob I happen to be on. Start again after moving back and splitting them. Smart groups see me do this and wait till mobs are parked and I engage one to /assist. Its a difference in 1-2 seconds of dps and better for people to just wait and figure out whats going on on a big pull. This way enchanter can mez on inc, and can have 2-3 mobs parked with no heals needed. Another thing people do... is face away from mobs (turn their back on mobs) and "run through mobs" (making the mobs hit them in the back again) rather than slowly backing away a bit. Especially classes with root... sometimes that root or stun will land before someone can pull agro off you. | ||
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Last edited by runlvlzero; 08-27-2013 at 08:35 PM..
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