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Old 09-04-2013, 11:52 AM
Velus Velus is offline
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I wouldn't call this a list of general agreements. Many of these are way too splintered in acceptance.

The only ones you've stated that are "generally agreed" upon are:

Teams - Likely Good/Evil/Neutral.
XP Rate
Faction Loss for kills (although this wouldn't work well for a FFA-style evil team if it goes that direction).


Everything beyond that is getting into debate territory. A number of people would like open-level PvP, and only whatever the PvP death penalty is to be applied on an 'even con' level range.
A good number also want no PnP... so training and the like would be open game.
  #2  
Old 09-04-2013, 01:48 PM
Darksinga Darksinga is offline
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Quote:
Originally Posted by Velus [You must be logged in to view images. Log in or Register.]
I wouldn't call this a list of general agreements. Many of these are way too splintered in acceptance.

A number of people would like open-level PvP, and only whatever the PvP death penalty is to be applied on an 'even con' level range.
First of all, you have to comprehend that I summarized many threads together to get a central post. The only things that a select few may disagree with are a few SZ rules that ultimately resulted in that server ending up with the lowest population. If we want any one from blue to stay or even try out server, lets not make the same mistake of allowing griefers to run rampant twice.

Also, don't even understand how people would want a server where lvl 50s could shit on lvl 10s. It's not live where people on your team are not going to sit in CB all day and white knight protect you. This is a worse idea than the allowance of training, CC, bind camping. Hey pal welcome to the server eat this ice comet (wait I dont need to load ice comet- what's the lvl 30 nuke?) until you quit. GG Red GG.
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