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  #51  
Old 10-17-2013, 11:20 AM
Vohl Vohl is offline
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Melee with high Bind Wounds skill can bind wounds on a shaman that's chain-casting Cannibalize. A couple of monks can substantially improve mana regeneration using this trick.
  #52  
Old 10-17-2013, 11:30 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Vohl [You must be logged in to view images. Log in or Register.]
Melee with high Bind Wounds skill can bind wounds on a shaman that's chain-casting Cannibalize. A couple of monks can substantially improve mana regeneration using this trick.
Yeah, I always enjoyed doing this with my rogue and was impressed anytime I saw someone else doing it. It's the little things!
  #53  
Old 10-17-2013, 12:16 PM
mefdinkins mefdinkins is offline
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hey tecmos what is the levitation trick?

also everyone else great contributions! there are a lot of great tips here!
  #54  
Old 10-17-2013, 12:29 PM
Dalven Dalven is offline
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If you play Psalm of Mystic Shielding or Niv's Melody of Preservation while a shammy is using Canni the spell rune will reduce the amount of damage taken from Canni.
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  #55  
Old 10-17-2013, 01:30 PM
fadetree fadetree is offline
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Ranger heal spam on canni shammies and necroes is usually appreciated too. AND we can also bind wound.
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  #56  
Old 10-17-2013, 04:42 PM
Droog007 Droog007 is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
getting through locked doors with illusions and stalking probes, and being able to corpse lore items (and closely tied to this one, being able to kill yourself with dots+zone/gate without losing xp).
Getting through locked doors like that sounds like an exploit - is it classic enough to be overlooked by GMs here? If so, please expound... [You must be logged in to view images. Log in or Register.]

I recently discovered the "DoT -> zone -> no exp loss death" phenomenon myself, but it was an NPC-cast DoT. What causes it to fail? Maybe if a DoT tick doesn't kill you outright, but puts you unconscious and then you fail the "pain and suffering" check (total speculation)...

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Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
Also /q before leaving your empty corpse window if you accidentally loot all items of your corpse, it will leave an empty corpse around without the risk of leaving anything good on it.
This is pure dipshit gold - could have used it a few times - will try to remember that one, thanks.
  #57  
Old 10-17-2013, 05:07 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Droog007 [You must be logged in to view images. Log in or Register.]
Getting through locked doors like that sounds like an exploit - is it classic enough to be overlooked by GMs here? If so, please expound... [You must be logged in to view images. Log in or Register.]

I recently discovered the "DoT -> zone -> no exp loss death" phenomenon myself, but it was an NPC-cast DoT. What causes it to fail? Maybe if a DoT tick doesn't kill you outright, but puts you unconscious and then you fail the "pain and suffering" check (total speculation)...



This is pure dipshit gold - could have used it a few times - will try to remember that one, thanks.
Just watch my saved videos on my stream, I do everything I know how to do on there. I PMed ephi (or sirken? can't remember) once and asked about every "trick" I know. He basically said that if there is no risk, it's not kosher. Getting through doors with an illusion and a stalking probe isn't without risk though, cause the probe is like level 5 so it aggros mobs from 3 miles away when you summon it unless you lull or are careful with line of sight positioning (oh, but you can't really position the eye). Doors often have hostile mobs right on the other side of them too that you aggro as soon as you poof through to the other side, and some doors you even aggro stuff THROUGH the door as soon as you try to start pushing through it.

Lev trick involves playing in a window while levitating and alt-tabbing in and out of the window. The change in frame rates affects your bounce speed and somehow causes you to float up higher and higher into the air if you do it right. Or something like that!
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