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#1
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![]() Iksar necro starting stats. I wanna know some good stats to start of with anyone got suggestions?
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Ingame names:
Skywardfire 36 Magician. Cybrosis 5 Bard. | ||
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#2
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![]() there are sections of the forums near the bottom sorted by class archetype where people have a field day going back and forth over these sort of questions.
http://www.project1999.org/forums/forumdisplay.php?f=66
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Pint
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#3
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![]() I did max int with the rest in sta. I can't complain too much thus far. He is half naked and a killing machine.
Although, if I had it to do over I would put the remainder into str. The extra sta isn't really noticeable cause 1hp per point. I would like to carry more coin before I gotta go bank. I might even consider max str with remainder in int. +25 carry weight would be awesome for the rathe giants I'm killing right now. But we'll see once I'm 50+ and into some end game content.
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#4
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![]() be a baller and throw em all into dex.
then, tell everyone you meet.
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | ||
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#6
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![]() Max into Int.
The rest.. doesn't really matter. Stamina is probably the best min/max number-cruncher answer. Agility isn't awful for leveling those pesky defensive skills a little bit faster.. I also play a caster, High Elf Wizard (clearly not too concerned about min/max since I'm HIE, but I digress..) - and I put my remaining 5 into strength - just to help with carrying luggage around.. 5 pounds is a lot. | ||
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#7
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![]() Defence you can level off a trap in ToFS in Velious, if you can wait (shit was classic).
INT + STA a good idea. | ||
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#8
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![]() Str and Agi
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#9
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![]() I did int/stamina/str on my necro, only put 3-5 points into strength, twinked out my necro with hand of reaper +some other goodies. Definitely would put the majority into int, then 5 or so into strength. Sadly didn't notice much/if any of a difference with stamina on my necro. I did stack the heck out of int/hp items though and the extra 300 or so hp from that was nice.
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#10
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![]() Max STR and remaining into INT.
INT is ridiculously easy to max. | ||
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