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#21
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![]() And to be honest... I think Nihilum has the better players in it now... at least it's core members consistently work towards a greater common goal than the best of the scrubs.
** P.S. I'm not /prasing Nihilum (the guild/org itself still sux, especially compared against all time, and classic EQ), I'm just saying they suck less. | ||
Last edited by runlvlzero; 11-23-2013 at 09:31 PM..
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#22
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![]() The fun itself is the reward. Xp loss was a really bad idea, i dont think u remember well how fucking boring pvp was with it. Prepare for 40mins for a fight that lasts 5mins and nobody comes back for 2nd because of heavy sting of xp loss.
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#23
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![]() have having melees endlessly bind rushing and attempting to loot their bodies is awesome
if ur a caster and the melee is bound in or 1 zone away you are completely fucked unless they care about YT (most don't) | ||
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#24
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#25
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![]() maybe they should make it you cannot equip/unequip anything once in pvp combat. it would fuck with pve too much so they could just make it pvp combat only. would make it better imo! no taking off your items non sense
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#26
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![]() Quote:
If those of you that think this way get the server you want, hope a 50 person pop isnt far from what you had in mind for a healthy pop. Good luck trying to get semi-casuals like me rolling a character on the 3rd server with this soul crushing never ending grind setup. | |||
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#27
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![]() Quote:
If you want to fully cater to lets fight constantly every single day over dragons, just make people log in at level 51 automatically with a set of level 40's gear. Free Jboots + Pegi cloak, that shit takes longer to get than getting to 51. Red99 will never be that, might as well make your own custom server. This communities problem is lack of community. And EZMODE pvp servers are the problem. Rallos built community because it was 100x more soul crushing than this box ever was. Anyway my original rant/QQ still stands, I don't see the players ever taking action to change things, and it really doesn't matter what the devs/staff do at this point. They've done pretty good, not the best, their best may yet be to come, but the players are failing hard. | |||
Last edited by runlvlzero; 11-23-2013 at 10:04 PM..
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#28
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![]() Teams
Variance Grouping bonus so people are encouraged to invite others Success | ||
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#29
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![]() Quote:
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#30
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![]() Planning a server based off how you remember EQ live is going to be a failure, I am sorry - this isn't 1999, and we aren't worried about our E-rep. In fact, I would say the scummier shit you do, the more people laugh and enjoy it.
We are in a new age whoever you are guy, get the fuck outta here with ur nonsense. | ||
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