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  #1  
Old 11-27-2013, 09:55 PM
Potus Potus is offline
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Yup should be:

ENCOUNTER_DESCRIPTION SROHusamAncientNightfall
MONSTER_1_NAME a_desert_madman
MONSTER_1_NIGHT_NAME an_ancient_cyclops
MONSTER_1_PERCENT 10
MONSTER_2_NAME a_sand_giant
MONSTER_2_NIGHT_NAME a_mummy
MONSTER_2_PERCENT 20
MONSTER_3_NAME a_sand_giant
MONSTER_3_PERCENT 10
MONSTER_4_NAME a_dervish_cutthroat
MONSTER_4_PERCENT 30
MONSTER_5_NAME a_desert_madman
MONSTER_5_PERCENT 30

Right now it's camp the male barbarian dervish cutthroat and anything that spawns on his cycle (mummy, madman).
  #2  
Old 11-27-2013, 11:36 PM
nilbog nilbog is offline
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Fixed the following, pending update.

-correct %s,
-only spawns during night,
-created a new system for random loc script spawns/applied to ac/phs


What should the exact day/night hours be for sro?
What should the exact respawn be for ac/ph? (seconds)

That should finish it up.
  #3  
Old 11-28-2013, 09:11 AM
Itap Itap is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Fixed the following, pending update.

-correct %s,
-only spawns during night,
-created a new system for random loc script spawns/applied to ac/phs


What should the exact day/night hours be for sro?

What should the exact respawn be for ac/ph? (seconds)

That should finish it up.
Same as kith? 7p - 7a?
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  #4  
Old 11-28-2013, 09:33 AM
SanityRevoked SanityRevoked is offline
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Sro Night 9pm to 7am
Spawn Time 30.5 minutes aka 1830 seconds

Pretty sure on both.
  #5  
Old 11-29-2013, 02:06 PM
nilbog nilbog is offline
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Quote:
Originally Posted by SanityRevoked [You must be logged in to view images. Log in or Register.]
Sro Night 9pm to 7am
Spawn Time 30.5 minutes aka 1830 seconds

Pretty sure on both.
Fixed, pending update.

Quote:
Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
is "/target #" still going to work to target the PH?

because that was definitely classic.
You sure on this? What timeframe in live?

Also this doesn't currently work but in a few zones.. everything Kunark and onward that we have recreated have the #'s removed.
  #6  
Old 11-29-2013, 01:39 PM
pharmakos pharmakos is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Fixed the following, pending update.

-correct %s,
-only spawns during night,
-created a new system for random loc script spawns/applied to ac/phs


What should the exact day/night hours be for sro?
What should the exact respawn be for ac/ph? (seconds)

That should finish it up.
is "/target #" still going to work to target the PH?

because that was definitely classic.
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