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  #21  
Old 08-21-2010, 04:43 PM
Husky Husky is offline
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How about because it would be a nice thing to do that has no effect on the power or capability of a player.

Only summoning a pet at max level would effect a player's power due to chain summoning as was previously stated.

A pet zoning with a player does nothing to allow a player to better camp/kill another mob or player. Being able to see what buffs are on my pet does not better enable me to slaughter a dragon.

It is a point of convenience that makes the game a little more realistic and enjoyable. Kind of like "Ingame Maps" or not staring at a spell book til level 35.

Sony would have "LOVED" to have had the pet features in the game from day one, but they were having many many other issues to deal with that were server/game issues and so they post-poned the programming.

I think UI issues that had nothing to do with an expansion should not fall under the progression time line rules.
  #22  
Old 08-21-2010, 04:46 PM
Nightblade Nightblade is offline
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I have to agree with Husky on this one. It has absolutely no effect on the player's ability to kill anything, and is more of a peace of mind sort of deal.

Personally, I'd be a fan of having 'worn off' messages implemented so that way I can figure out when snare wears out without having to count ticks. Or count how many shielding spells I've fired off before having to recast pet haste.

Do you have any idea how hard that is to keep track of when you're not sober?
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  #23  
Old 08-21-2010, 06:01 PM
Infectious Infectious is offline
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Coming from a necro i could care less about the zoning pets thing cause it really doesnt matter, its not like you are summoning pets every zone... Casting 15 pets to get a pet that is even blue is my issue. If u can have a pet within 5 levels make it +/- 5 lvls. Its just stupid havin to destroy najena just to get my days worth of bone chips.
  #24  
Old 08-21-2010, 08:05 PM
William_Munny15 William_Munny15 is offline
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Yeah that's exactly what we need, lets make it easier on necro's and mages.... good idea
  #25  
Old 08-21-2010, 08:40 PM
Nightblade Nightblade is offline
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Mages, granted, have it a little easier than Necros do because like it was stated, our summoning components are in more ready supply, and sold by vendors. Having to cut out and hit up a zone to decimate it gets to be a little old after a while. After playing my necro on Live up to the 80's, I can relate wholeheartedly.

The idea isn't to 'make it easier', but more of just a common courtesy sort of thing. A few assholes don't make the whole caste a bunch of heathen rednecks, so I think it rather unfair to take it out on the entirety of the population when implementing something simple as being able to zone with pets, or being able to see what buffs they have, or when periodic effects wear off of creatures is a relatively easy, harmless ordeal. I'm sure druids would be rather appreciative of knowing when that snare broke whilst something was rooted so they know that the next nuke they land is going to have the mob coming at full tilt to beat their faces in.

Many people seem to be making this out to be a game breaking ordeal, which I find positively laughable. What about knowing buff durations, dot messaging, pet zoning is so damned evil?
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  #26  
Old 08-22-2010, 10:33 AM
krforrester krforrester is offline
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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Sorry but if we don't even have Kunark yet, how are you expecting a change made 2 years AFTER Kunark came out?
Did I ever say I expected it? No. Just that it was a convenient thing to avoid a lot of downtime every time i enter a new zone.

There are plenty of things in p99 that are not classic. Are you staring at your spellbook to meditate? I didn't think so.
  #27  
Old 08-22-2010, 09:32 PM
Olorin Olorin is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I would say Air pet was used in groups, not fire. The DPS of a fire part is due in no small part to their damage shield. If you are in a group that potential DPS is never used. Air pet on the other hand stuns which is invaluable when a group is dealing with mobs that can nuke and heal.


Other than that I agree with you.
I started playing between release and kunark -- you never saw mage fire pets used at that time cuz they were casters and would run oom, etc and only melee when they had no mana. I am not entirely sure why they are so powerful here -- i do know on my baby necro here, the level 12 pet you get from the brazier of elemental summoning was performing better than my level 20 necro pet.
  #28  
Old 08-22-2010, 11:32 PM
Taluvill Taluvill is offline
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If you started sommoning pets at max level, the price of bonechips would drop tremendously I would imagine, right?

Kills a newbie market in EC
  #29  
Old 08-22-2010, 11:40 PM
XeldiablosX XeldiablosX is offline
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So the newbie prices shift from bone chips to CB belts / deathfist belts? or gnoll teeth? lol anyway hehe.... to making it easier on mages an necro's by letting us summon 1 pet instead of resummoning to get a decent level pet? wasting time and mana and doing nothing if you get a bad streak like I have had as well as many others I am sure. Instead of sitting there wasting the first half hour of my night medding an killing off my pet because hes LB >.>

I mean really people wanna whine an complain about it a supposedly OP class an making it easier on them. Then make one an play it out see how it goes, as posted earlier its a matter of convenience to not waste half my night that I am able to play on summoning a gd pet so I can do something lol. Some people do work while others sit here on the game all day or play it while at work no less, others aren't so fortunate.

Also I can see the point that this is classic an it wasn't in the game at that point so I deal with it and I will wait until it is.

/rant off

Sorry but the whining just gets to me >.>
  #30  
Old 08-23-2010, 12:18 AM
Eternal-Elf Eternal-Elf is offline
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I'm only assuming the people that are against this suggestion are not mages or necros, but rather the people constantly whining that we need to get nerfed.
What people don't realize is that Mage and Necro are exactly what they seem to be. A powerhouse with ONE GOAL. Kill mobs, and meditate. We don't SoW, Heal, Buff, Port, anything of the sort.
This could be an excellent idea if the devs would go for it, not to make things "easier" because it's in no way easier. It's just more convenient and not such a waste of time and money on reagents.

Eh?
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