Quote:
Originally Posted by guineapig
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To be fair, let's consider that back in 1999 I'm guessing there were at least one or two hardcore guilds on each server doing their best to try and conquer this zone. They had three entire months before Kunark to try and get this accomplished and during those three months, of all those guilds on all those servers, only one managed to get to Island 7. How long did it take you guys?
And this isn't about knowing strategies, that they might not have known about. This is about straight numbers.
I think it's a very good example of content not being on par with how it was on classic.
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What Molitoth said. With the strategies being known as opposed to attempting to figure out one thing at a time per pull - keep in mind wipes take a long fucking time to recover from in original EQ and there are TONS of random non-obvious/intuitive things that happen in Sky that could (and do) lead to wipes - it takes a huge chunk out of the time needed to figure out an encounter. Also, after 11 years people have a much better grasp of what individual characters are capable of as well as access to things such as voice chat.
Those facts aside, the fact of the matter is that the only thing bugged to make anything easier is one mob on island 6 and whether you want to believe it or not, that bug really doesn't matter in the grand scheme of things and even if it was working entirely as intended, it would still be dead right now given how the server currently works. Aside from bee island every other boss past 4 (spiroc lord, sister, eye) is bugged to be considerably harder than it was on live yet all these chucklefucks sit there and go "IB's farming bugged encounters
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