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View Poll Results: Which changes would you like to see? | |||
Xasten-style Bag Limit |
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69 | 25.84% |
Sloan-style Delays |
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119 | 44.57% |
No Poopsocking |
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117 | 43.82% |
Petition for repops |
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93 | 34.83% |
Petition for variance reduction |
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95 | 35.58% |
Bush knocked down the towers/Loraen is my hero/I always check the 'retard' option on polls |
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37 | 13.86% |
Multiple Choice Poll. Voters: 267. You may not vote on this poll |
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#61
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We've gone for 2+ years making the current variance system work for hardcores. For us, it's not that bad. For casuals, they haven't see a dragon. Like, ever. Repopping the server every 2 weeks or so, and protecting that content from the hardcores, will allow casuals a fair chance to see some raid content during reasonable hours.
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Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#62
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Look I have nothing against the two hour rule. It's a very reasonable compromise given the circumstances and a great step forward towards making the endgame more pleasant for everyone concerned. I'm just saying that, to me personally and I suppose a pretty large number of more casual players, raiding on this server will never be fun as long as it requires huge amounts of tracking and poopsocking. And the two hour rule does nothing for that.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#63
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#64
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![]() And 2 weeks give folks time to call of work or clear their scheadule for an hour or two etc... But it's not often enough to really flood gear to all.
would this be something we could enact? With a bi weekly repop we wouldn't have to really agree much on terms of rotation cept for that day we'd have to not gobble them all up as usual and if anything just kinda sit back or merely focus on VP while others deal with the world spawns. | ||
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#65
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#66
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I think people just forget that the content itself is plenty challenging if you bring 20 people instead of 40.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#67
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![]() I'm liking the point system idea the best. Otherwise we basically have to draw an arbitrary line between what guilds are "casual enough" to partake of these simulated repop days while the more hardcore guilds get to compete for normal variance (poopsock) based respawns.
If everything was assigned a point value, and a guild couldn't go over their value per week, then guilds would have to work together and with themselves to choose what mobs they are choosing to go after each week. It could even be broken down a bit further in the case of epic mobs if so desired, where Inny locks out CT from being attempted, or vice versa, so more people can start getting epics. This should be on top of reducing, but not necessarily eliminating, variance. Guilds won't be poopsocking mobs if it doesn't fit their point critera for a week. Leaves CT open if BDA or Taken or FE would rather go for Inny or another epic mob, etc.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
Last edited by Yinikren; 12-22-2013 at 09:05 PM..
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#68
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#69
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | ||||
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#70
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![]() For a Classic server, all these ideas are quite anti-Classic [You must be logged in to view images. Log in or Register.] Point values...WTF?!
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Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
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