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#7
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I support less balance, and more randomness. I don't want to know that every monster of a certain level has the same HPs, etc. More random spawn locations / walk routes would be nice, but I suspect that would cause a lot of unforeseen consequences.
As far as instanced dungeons, I remember not liking them in EQ or AO.
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I see your Rusty Longsword is as big as mine! | ||
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