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  #271  
Old 12-30-2013, 11:05 PM
Hitpoint Hitpoint is offline
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Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
That's the part I giggled the most, and that was also the first order of contention when someone WHO MADE THE AGREEMENT WITH YOU decided it would probably be better to put more mobs in that pile.

I've said before, fixing the server for a week isn't fixing the server at all.

Time to go bump my own useful thread.
I was wrong, there can be an agreement that screws us even more.
  #272  
Old 12-30-2013, 11:06 PM
-Catherin- -Catherin- is offline
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Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
Taken or BDA could end up with more kills than FE-IB or TMO depending how the competition goes between those 2 guilds in a particular month. Now as I said I don't think this goes far enough but you guys saying it isn't fair are blind...A guild could get more kills in a month than one of those 2 with this system. I however would like to see a system that gives guilds that aren't hardcore and hasn't killed anything before more of an opportunity at a mob. Dunno if we will ever see it however.
except once we do end up with more kills we become a "Rank A" and then get ground into carrion again just like old times. except now its even worse because we cant even get the mobs we normally could have gotten in the previous environment because of our new "rank"
  #273  
Old 12-30-2013, 11:06 PM
Razdeline Razdeline is offline
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What ever happened to Sloan's 2 hour rule? It was extremely simple, unbiased, and allows everyone to be on the same competitive playing field. The majority of people voted for it in a poll already.

Implement something simple now, and roll with it. If it sucks, keep the guild council and amend it later. Sadly, any type of rotational idea is not the answer. Killing competition in EQ raiding will kill the game itself.

The problem with raiding now is the deviation between top tier guilds and lower tier guilds. This means it is nearly impossible for guilds like BDA/Taken/Divinity to compete with top tier guilds on desired higher end raid targets. The 2 hour rule mitigates this level of deviation, however. Which ultimately puts everyone on a more balanced competitive field.
  #274  
Old 12-30-2013, 11:06 PM
Frieza_Prexus Frieza_Prexus is offline
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I think councils with authority are a BAD IDEA. Associations are fine, but investing authority leads to a UN situation, and those in power will want to exercise it, and those not in power will chafe under the system.

Any system chosen should be self-regulating. If there is ANY enforcement, the system chosen should be considered law and enforced by neutral decision makers. The GMs should function as judges, not the players.
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  #275  
Old 12-30-2013, 11:07 PM
Hitpoint Hitpoint is offline
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Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
except once we do end up with more kills we become a "Rank A" and then get ground into carrion again just like old times. except now its even worse because we cant even get the mobs we normally could have gotten in the previous environment
Something like that can probably be negotiated. This is just a proposal after all. 60% instead of 40% to be category A. I don't know
  #276  
Old 12-30-2013, 11:07 PM
Derubael Derubael is offline
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Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
Plenty of ways to track the legitimacy of a new guild appearing our of nowhere.

This is why a weekly point system would work wonders.
So what if a current guild legitimately splits for whatever reason? Maybe half the guild doesn't hold with the other half's ideals anymore and wants out...?

Do they not get to raid? How do you tell if its legitimate?

What if TMO sticks all of it's alts in bob guild? the FBI? Knights? Evil Empire? how will you know whats a legitimate guild and what's not?

Can't just say there's 'plenty of ways' to track the legitimacy of a new guild. It's a lot harder than you think.

Again, if you all agree on a points system, no problem. But you'd better have a way to deal with this situation not if, but when, it arises.
  #277  
Old 12-30-2013, 11:07 PM
JayN JayN is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
except once we do end up with more kills we become a "Rank A" and then get ground into carrion again just like old times. except now its even worse because we cant even get the mobs we normally could have gotten in the previous environment
AKA you want to be treated unfairly unlike everyone else. no competition please!
  #278  
Old 12-30-2013, 11:08 PM
Bossman Bossman is offline
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I love the responses of the vocal "hardcores". "Why don't we just give everybody epics?" "You want us to kill everything for you too?"

Just because we do not wish to compete at the retarded level of alt army poopsocking that you do does not mean that we do not wish to compete. GET IT THROUGH YOUR THICK SKULLS
  #279  
Old 12-30-2013, 11:08 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
I think councils with authority are a BAD IDEA. Associations are fine, but investing authority leads to a UN situation, and those in power will want to exercise it, and those not in power will chafe under the system.

Any system chosen should be self-regulating. If there is ANY enforcement, the system chosen should be considered law and enforced by neutral decision makers. The GMs should function as judges, not the players.
I will act as Emperor of Project 1999.

All in favor?
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  #280  
Old 12-30-2013, 11:08 PM
Yinikren Yinikren is offline
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Quote:
Originally Posted by Razdeline [You must be logged in to view images. Log in or Register.]
What ever happened to Sloan's 2 hour rule? It was extremely simple, unbiased, and allows everyone to be on the same competitive playing field. The majority of people voted for it in a poll already.

Implement something simple now, and roll with it. If it sucks, keep the guild council and amend it later. Sadly, any type of rotational idea is not the answer. Killing competition in EQ raiding will kill the game itself.

The problem with raiding now is the deviation between top tier guilds and lower tier guilds. This means it is nearly impossible for guilds like BDA/Taken/Divinity to compete with top tier guilds on desired higher end raid targets. The 2 hour rule mitigates this level of deviation, however. Which ultimately puts everyone on a more balanced competitive field.
It was decided against because the second TMO got off suspension it would become a TMO/FE rotation, which is kinda sorta just a little what got us into this mess.
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Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
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