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  #71  
Old 01-05-2014, 10:44 PM
mishurza mishurza is offline
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Also note that other than re-pop days, T1 guilds aren't allowed to go after naggy or vox. so that's a couple dragons a week between re-pops for however T2 ends up dividing them.
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  #72  
Old 01-05-2014, 10:49 PM
bankad bankad is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
The Server Wide Suspension will end Monday at 6pm EST
please say its ok to rekey in sky before that or we will lose 50+ corpses in europa due to our timezone...
  #73  
Old 01-05-2014, 10:50 PM
fastboy21 fastboy21 is offline
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do you have to take the server down to repop the raid mobs?
  #74  
Old 01-05-2014, 10:58 PM
bktroost bktroost is offline
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Quote:
Originally Posted by bankad [You must be logged in to view images. Log in or Register.]
please say its ok to rekey in sky before that or we will lose 50+ corpses in europa due to our timezone...
AG, lost all of our keys as well... Watching a football game held up the meeting that would have saved that. Oh well.
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  #75  
Old 01-05-2014, 10:59 PM
citizen1080 citizen1080 is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
I applaud this effort, and I kindly suggest that the non-tier 1 repops be announced at least 24 hours in advance so that members of tier 2 guilds may properly plan their RL and in-game schedules appropriately.
This Please


And Yay Repops.

As for the extra mobs "ruining" the econ. Those guilds with a plethora of Kunark BP/Legs, dragon scales, epic MQ parts, etc banked, should prolly liquidate them yesterday.

I am sure the rest of us will survive just fine.
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  #76  
Old 01-05-2014, 11:02 PM
Rhambuk Rhambuk is offline
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Incredible! Absolutely fantastic in my opinion!


Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
Randomized, with a short heads up before hand. No, we are not sure how far in advance we will be announcing a repop when it happens, but we will definitely be doing so.


Is this randomization going to be coded into the server so we could see multipled patchday repops in the same week? possibly the same day? on the extreme extreme offchance could we see raid mobs repop before and/or during a raid?

I also don't think they should be announced, mobilization was huge for my guild on live. Then again patches were normally known about so we did have time to plan in advance, carry on!

will servers be brought down instantly to let the server know? or serverwide message?
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  #77  
Old 01-05-2014, 11:03 PM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by Snizatcher [You must be logged in to view images. Log in or Register.]
So you're telling me you haven't been standing there in a safe spot waiting to pull the mob you mobilized first on only to get trained by one of those T1 players... While they speak on how proud they are to train you... Nothing has changed. Only more mobs to play petitionquest with..

Sorry, I didn't buy 3 characters when it was the "in" thing to do.. Most of us didn't amass an army to park at every uber mob. This bullshit idea of putting in more effort is just that, bullshit. We all track the same mobs... We all log in/mobilize on targets the same way..

This isn't play-style.. you turned this shit into your "LIFE-style"...
Still don't understand the anger. You are mad about stuff that you can now avoid. This is good? No?
  #78  
Old 01-05-2014, 11:06 PM
-Catherin- -Catherin- is offline
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as to poopsocking, really think that dragons should be engaged where they spawn. not pulling them to predetermined areas. this stops camping an alt army by TT ZL. its not poopsocking the spawn point but should still be considered grey, and camping that army right by sev is obviously socking.

having to engage targets where they spawn solves a lot of problems
  #79  
Old 01-05-2014, 11:07 PM
Troubled Troubled is offline
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T1 guilds get the full on competition they wanted throughout the entire month.

T2 guilds get what we asked for by 2 guaranteed weekly spawns per month of VS/Inny/CT, as well as the FFA repop fun.

Whoever is walking away unhappy needs to sit down and think a little bit, IMO.

Also to all those concerned with how BDA is going to do in T2(we feel so loved!) we are already trying out rotation ideas and anyone that thinks they are capable is welcome to talk to an officer of a guild in the tentative rotation to set that up for themselves. Ragtag groups of unguilded/small guilds banding together to take something down welcome.
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  #80  
Old 01-05-2014, 11:08 PM
Arteker Arteker is offline
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Quote:
Originally Posted by Snizatcher [You must be logged in to view images. Log in or Register.]
So you're telling me you haven't been standing there in a safe spot waiting to pull the mob you mobilized first on only to get trained by one of those T1 players... While they speak on how proud they are to train you... Nothing has changed. Only more mobs to play petitionquest with..

Sorry, I didn't buy 3 characters when it was the "in" thing to do.. Most of us didn't amass an army to park at every uber mob. This bullshit idea of putting in more effort is just that, bullshit. We all track the same mobs... We all log in/mobilize on targets the same way..

This isn't play-style.. you turned this shit into your "LIFE-style"...
my either but i play this game and since i raid i developed new alts from 0 .

in General everyone should be happy since it will alow u acces to more mobs other way would be contested, there is new raid rules and actualya better safer enviroment for the casual while aswell for HD players.
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