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#21
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![]() Pledged.
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#22
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![]() Alpha is not until 2017 though... I'll forget this game existed by then. Still backing though. Damnit.
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#23
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![]() I can't believe alpha is january 2017 when the kickstarter lists january 2017 for both alpha and beta. I am sure something will be clarified.
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#24
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![]() Everquest was like that too though, there's times where you wanna ragequit out but something draws you back to it.
There's no doubt if that if this game is anything close to EQ1 , it will succeed
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#25
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![]() sounds like a crackhead asking for money for drugs.
"what you gonna do with that money i gave you?" "aww man why u gotta ask that? ummm theres gonna be groups, and elves and dragons, its gonna be a friggen mmo experience alright?" *itches face* *glances around nervously* | ||
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#28
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![]() Meh. Promises alot. So did EQNext. And then we hit the debut, and now we call it LionkingQuest.
We are about as critical of MMO's as anyone will ever get. Nothing will satisfy our thirst for a new Everquest. Except Velious. And Teams. | ||
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#29
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![]() Pledged.
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#30
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![]() "emphasis on grouping"
"group focused" "for players who like to group" See to me that all means "you cannot solo" and I don't like that. I like being able to solo, being able to log on whenever I want and play without having to rely on others all the time or spending half my gaming session LFG. Everquest was the first and last game I've played where you are forced to group with others for everything. Even WoW lets you solo a lot of it's content. You have to group for dungeons but you don't have to group just to take on some of the open world content. Grouping has it's place, and soloing has it's place. One should not be emphasized over the other, and Brad seems to have a hard-on for forced grouping.
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Last edited by MrSparkle001; 01-13-2014 at 10:41 PM..
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