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| View Poll Results: Do you think Luclin models should be an option for Project 1999? | |||
| I do not want Luclin models |
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554 | 66.75% |
| I want Luclin models. |
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276 | 33.25% |
| Voters: 830. You may not vote on this poll | |||
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#241
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This, DO WANT THIS. | |||
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#242
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kkthnxbye PS... I don't see the problem. Other people don't have to look at my screen and vice versa. If you don't like the Luclin models turn them off, no harm in implementing them as far as I can see... unless it keeps the devs from something the community feels is more important.
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Zethriel DarkWhispers
Enchanter - P99 Aetherial Mistwalker Retired Ranger (Xegony) I had the surname before the sword first appeared ![]() | |||
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Last edited by Aetherial; 08-30-2010 at 12:40 PM..
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#243
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Whatever the devs decide is fine with me, but it seems odd that the whole point of this server is to re-create the game in it's entirety as it was in that time frame (Classic through Velious) to the best of their ability and then add an option that was not available during that time. That being said I liked some of the Luclin models, but they came out with Luclin, which will never see the light of day here.
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#244
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I want control over how my toon is percieved. One of the major problem with Luclin models is they are tied to the face selection in original models & vice versa. Typically the pairing is really poor... you have a face/appearance you like in one and it looks ghastly in the other.
And lets not forget the most important point...THEY ARE NOT CLASSIC. The only justifiable position for issues like this is to go back to the root of what this server is and has been repped to be... a recreation of the classic EQ experience. A lot of the appeal (and why I've personally been quite successful recruiting others to come and play here) is the purity of the experience. Devs, please don't comrpomise this for the sake of a few malcontents - the poll numbers are overwhelming enough that I hope you guys will respect the wishes of the majority here. | ||
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#245
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Notice that nobody is complaining about having an in-game compass, or improved chat features, or a more logical UI arrangement, or nicer looking zones and buildings. I find that glaring lack of consistency in their attitudes to be rather hypocritical. And I am further amused by the people who in one post say things like "It's just a cosmetic difference and hence it is unimportant." And then in another post, that same person will say "I want everyone else to see the same character on my screen as I do." Well, wait a minute... if cosmetic differences are "unimportant," then why is there such a concern over what everyone else sees when they look at your toon..? And if cosmetic differences are "unimportant," then why do you care whether or not other players can have the character models that they prefer..? Again... we see irrational and dictatorial hypocrisy from the status quo. What we are REALLY seeing in this thread is a lot of "I want everyone else to think, see and do things exactly the same way that I do." Uh huh. So much for individuality. Let's all be single-minded, group-thinking sheeple together. No thanks. Quote:
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Last edited by Rasterburn; 08-30-2010 at 12:58 PM..
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#246
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Why in the name of all that is classic would Luclin models even be considered in the first place much less re-considered in this ancient thread brought back from the graveyard?
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#247
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Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | ||||
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Last edited by Humerox; 08-30-2010 at 01:07 PM..
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#248
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Not really... in fact you are making an excellent point in favor of not ever allowing anything the devs can control that wasnt there in classic EQ: people will see one minor deviation and start mentally justifying major leaps of discontinuity.
For my part, if we could completely remove everything that wasnt there in the classic experience, I would be 100% in favor. I suspect you would see a similar majority as you see in this poll in favor of the classic experience on every issue, no matter how small. Do not confuse policy with technical possibility. | ||
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#249
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I'll give you a related example that I remember, from back in early 2003... A lot of old-timers were complaining that they preferred the animations of the original models to those of the Luclin models. As usual, their nostalgia was clouding their common sense. But in an effort to appease everyone, SOE reprogrammed the Luclin models so that they would run and jump more or less the same as the original models did. One month later, they restored the Luclin animations. Wanna know why..? Because after seeing the difference, most of the players changed their minds and asked to have the Luclin animations put back. The older animations simply looked lousy. This is why I am suggesting that many of you are suffering from selective memory. I mean no disrespect when I say that, because I'm guilty of doing the same thing sometimes. But I was there, for the whole deal back in the day. And my memory is still fairly sharp, so far as when and why certain changes were made by Verant. In the majority of cases, those changes were made in response to strong and ongoing requests by the larger EQ player base. And that player base probably included many of the people who are posting in this thread. They are conveniently forgetting what we all went through, back in the day. | |||
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#250
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