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Old 02-11-2014, 02:20 PM
arsenalpow arsenalpow is offline
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Ya, I'm so in need of loot. All these alts I play and loot I need.

The way the rules have been bent VS isn't a competitive event any longer. Same for dice roll pet parking at Sev/Fay. The whole point of this isn't to get me more loot, it's to create a competitive environment. You don't see anyone bitching about racing in Hate or Fear, or Tal which can be a challenging pull. This is completely about removing the competitive aspect of the encounter. That should be altered.
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Old 02-11-2014, 02:22 PM
Mezzmur Mezzmur is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Ya, I'm so in need of loot. All these alts I play and loot I need.

The way the rules have been bent VS isn't a competitive event any longer. Same for dice roll pet parking at Sev/Fay. The whole point of this isn't to get me more loot, it's to create a competitive environment. You don't see anyone bitching about racing in Hate or Fear, or Tal which can be a challenging pull. This is completely about removing the competitive aspect of the encounter. That should be altered.
Last SEV FFA FTE was Theya (Bard) sitting on spawn.

Ban all Bards, DA Classes, Pets and Rangers. Hell, only shamen and druids are now allowed to pull dragons.
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Old 02-11-2014, 02:30 PM
Yibz Yibz is offline
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Originally Posted by Mezzmur [You must be logged in to view images. Log in or Register.]
Last SEV FFA FTE was Theya (Bard) sitting on spawn.

Ban all Bards, DA Classes, Pets and Rangers. Hell, only shamen and druids are now allowed to pull dragons.
Yibz down... Culprit down... I vote for Imslap next
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Old 02-11-2014, 02:32 PM
Mezzmur Mezzmur is offline
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Yibz down... Culprit down... I vote for Imslap next
I'd Real-Bloomin' Onion-Transfer for that.
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  #5  
Old 02-11-2014, 02:40 PM
Raavak Raavak is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
This is completely about removing the competitive aspect of the encounter. That should be altered.
How about make VS hard.
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Old 02-11-2014, 02:42 PM
Burrito Burrito is offline
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Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
How about make VS hard.
Inb4 but that's not classic.
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  #7  
Old 02-11-2014, 06:22 PM
Turp_SmokinPurp Turp_SmokinPurp is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
The whole point of the play nice policy, specifically in the FFA cycles, was to promote competition
These tactics aren't fostering competition.
There's no race. VS spawns and a cleric/warrior pair stalls for X seconds while a force that's been logged in for Y hours at the KC entrance beelines to VS. That's not really competition. I know RnF is already blowing up about this because it's fun to rip on the class R guilds but anyone who thinks this is tantamount to competition needs to get their fucking head checked. What's done is done, but going forward I'd like there to be actual competition and not a roll of the dice to see which pet Sev/Fay aggros or which warrior/cleric duo can snap off a mallet/net charge 3.2 seconds after VS spawns.
I do not understand how you can care about competition when you are a co inventor of class R-otation. Seriously LOL. You do not want any competition imo.

Not just singling you out , just using your post as an example . Almost everyone followed suite with you and are saying the same thing.

I am not sure why you (and all of those class R leaders posting) are acting like TMO had a force waiting, already logged in already at KC entrance. Like we just sitting there waiting to run back.
Which is not true. If we did have 4-5 at entrance it was because we had just taken down Draco an people was still moving around an setting up in case of VS etc. TMO just logged in faster. Sure you could change the trackers cannot engage rule, make a bit more race. (not a terrible idea) But would it really be any different?

What more do you guys want?...
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Old 02-11-2014, 07:00 PM
Turp_SmokinPurp Turp_SmokinPurp is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Cool with it? No. But do I think it's against the rules? No I do not.

I think that quote is being taken out of context, Breaken. It was stated that the zone-in is alright. A raid force, or any force other than the 2 trackers/engagers, anywhere except the zone-in is a violation of the rules. At least that was my take on it.

You could easily have a force of people able to kill VS at the zone-in by mere coincidence of them idling afk and looking for ports and such.
Another point they keep forgetting Jeremy is TMO didnt have a damn force at the zone in. They magically pulled that outta the hat and all are going along with it. Trying to rule change on something that did not happen.
Yea we might of had 4-5 but like I said Draco had just died, and we was still moving and setting up. They are acting in the raid thread (havent seen it disagreed with even) that TMO had a force at entrance like that Europa screenshot or some shit. When really our force was camped out, an just mobilized in faster.

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Originally Posted by Insane-Truthteller [You must be logged in to view images. Log in or Register.]
actually this would make things a lot different because it would involve guilds mobilizing to kill things after a mob spawns instead of before it spawns....
You think it had nothing to do with mobilization? you are wrong an just feeding off the shit they are posting in raid section that cannot be debated, or isnt being debated. There was no full force of TMO ready to run back instantly. They logged in and moved fast. ie mobilized faster than everyone.
I said the rule change wouldnt be bad, an it surely would not be big. In the sense that doing that will not make that big of a difference. Mobilization was a key part of that VS.
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