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  #191  
Old 02-17-2014, 02:32 PM
Derubael Derubael is offline
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None of these are confirmed, it's my personal viewpoint until someone else on the staff chimes in.
  #192  
Old 02-17-2014, 02:34 PM
Squire Squire is offline
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Once all of Alecta's core mechanics are fixed then engage in social experimentation, I think they only sure-fire improvement spoken of thus far would be +/- 4.

If you want to implement grouping bonuses and removal of global, do so upon launch of a new red server, be it teams of ffa. THAT makes sense. Crippling this already limping horse makes none.

I'm no p99 historian, so correct me if I'm wrong but wasn't the population like 25 people without exp bonuses and global ooc, and a series of changes were implemented which brought said bonuses, communication, YT among other things which brings us to our current 100-200 pop?

Why would removing these things help?
  #193  
Old 02-17-2014, 02:36 PM
Hatwer Hatwer is offline
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As a new player, the server would have felt totally empty and dead if not for Yellowtext and OOC.

The drama is encouraging - when the top guilds are all slaughtering each other over spawns, it's great. Jumping into that is why I'm leveling up.

I don't think 'hiding' the nature of the server from new players is a good long term plan for growth, either. If someone doesn't like it at level 10, they definitely won't like it at 60. Whether it's on these forums, IRC channels or in game, the truth will come out eventually.

Lastly, I always liked +/-4 on Rallos but it did often create pocket-healer issues. Maybe consider having certain common level 50+ zones being more open? If the dynamic code is still in, that solves this problem too.
Last edited by Hatwer; 02-17-2014 at 02:40 PM..
  #194  
Old 02-17-2014, 02:45 PM
chu chu is offline
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OOC and "truth" shouldn't be in the same sentence
YT is great tho, scoreboard doesn't lie
drug tests don't lie
  #195  
Old 02-17-2014, 02:49 PM
Awwalike Awwalike is offline
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mite as well turn off red box if xp nerf happens
  #196  
Old 02-17-2014, 02:56 PM
Squire Squire is offline
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when alecta says 'done!' start a seperate red server with

+/- 4
group bonuses
global ooc viewable for 46+ if ffa or not if teams
item loot
give places like runnyeye a zem

profit.
  #197  
Old 02-17-2014, 03:00 PM
Sturgeon Sturgeon is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
Not completely removing the XP bonus, dramatically lowering it and adding a group bonus.

Not completely removing global OOC, modifying the way it works to cut down on the bullshit.

Level range +/- 4

Will take a little while to see a positive effect, but it will definitely be there. 400% xp bonus is like a poison for the server.

Smedy, swish, and our other europals, I am sorry [You must be logged in to view images. Log in or Register.] You guys are the only ones this will really hit hard, and it will take longer for you to see a positive result because of your playtime.

inb4 you're gonna kill the server, etc.
Level range, hell yes.

+/- 8 would be preferred though with pocket healing being a possible issue but won't know unless we try it.

ZEM for places like Runnyeye and BB would be nice and get the low level PvP action back.
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  #198  
Old 02-17-2014, 03:34 PM
evilldacbane evilldacbane is offline
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People say mean things on the forums a lot. Can we disable this as well? It deters a lot of new players from sticking around.
  #199  
Old 02-17-2014, 03:42 PM
Hatwer Hatwer is offline
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I think the server just needs better marketing. Beastagor's recent 2v5 video had me hyped for days. Make more of that and people will come.
  #200  
Old 02-17-2014, 03:43 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by big mouth chew [You must be logged in to view images. Log in or Register.]
+/- 60
Sure would help get rid of the need for 15 SKs
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