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#1
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(this should be in the pathing forum, but I'll add on)
Yeah, giants in Kael remind me a lot of the yetis in the caves in Dreadlands. If you back off just a bit, they run around for a long time before figuring out how to get to you. Also, when giants run away up the ramps around arena, they'll run into walls and glitch/warp away somewhere else (I assume in arena or around there). Hard to explain so here's a quick MS Paint: [You must be logged in to view images. Log in or Register.] Green X is where you're fighting a giant. Red line is where it starts to run. Blue circle is when it hits the wall and warps somewhere, bringing a huge train.
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