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#1
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#2
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![]() to be honest i asked a while back in a diff. thread about a separate loot table for rogues, as I thought I remembered not having to worry about stealing my own groups on Rodcet Nife (blue).
To answer your Q Taxi, pickpocket was fully enabled and apparently pulled the loot out of the same loot table. I must have misremembered having a pickpocket loot table separate from the normal one according to the replies I received. | ||
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#3
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On live I would tell groups that it pulled from a seperate loot table and didnt effect drops from the group. Shit was Ca$h | |||
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#4
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#5
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![]() In the words of Taysh, a Wood Elf Rogue and Officer of Vesica Dei, who upon being asked wtf he was doing as he repeatedly pickpocketed someone killing SGs in Oasis, had this to say:
"I am a Rogue, I will do whatever I wish." | ||
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#6
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#7
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#10
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![]() Back on the Classic Server, rogues used to be able to pickpocket anything.
For example, anything on a mobs loot table was fair game. After enough people finished killing a raid boss (Naggy, Vox, Cazic for example), loot the corpse, and finding nothing on it they finally complained enough that the devs limited Rogue PP to non-magical items. Personally I have no problem with Rogues taking PP from engaged or non-engaged mobs. I also have no problem with Rogues pickpocketing items from named mobs before they are engaged. On the other hand, the rogue is supposed to be the outlaw, the rebel, the thief. It fits perfectly into the class that the rogue can 'steal' from other players. I doubt the devs are going to do anything about it. The mechanic is fine, you just have to convince the people playing the 'outlaw' class to play nice. | ||
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