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Old 05-31-2014, 10:00 AM
Splorf22 Splorf22 is offline
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The problem is that neither Classic nor Kunark was designed for a bunch of max level/max geared toons. For example, lets take a P1999 Sebilis Disco group. They are of course roflstomping the whole area D1/D2. We delevel everyone from 58ish to 53ish. We delete their epics. We delete their dragon haste. We delete their Fungi tunics. We delete their Kunark spells. Suddenly this group is going to find the content reasonably challenging even with the full 6 players.

I think Velious may see a bit of a return of the full group.
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Old 05-31-2014, 10:46 AM
webrunner5 webrunner5 is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I think Velious may see a bit of a return of the full group.
I can just about bet that Velious will see a lot more grouping. There is very few mobs and very few classes that can solo Velious mobs. Mobs hit like hell and fights last a LONG time compared to Kunark.

Like I said in another thread, in Velious, Melee types run out of Hit Points, and Caster types run OOM. So XP will be slow as heck in Velious solo and even in groups people will run out on HP and Mana. Velious is a whole NEW game compared to Kunark. And dying in it is a LONG ASS run for a lot of people. There is only like 3 or 4 normal cities in the whole expansion to even get bound in. And NO noob zones either. And some zones are LONG as hell. You will wish you were a Bard lol. [You must be logged in to view images. Log in or Register.]
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