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#71
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#72
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Resists and roots still need fixed.
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#73
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AoW is literally release 40-man Patchwerk. They are the same exact encounter with a different skin. Ssra is slightly harder, but nowhere near anything like Firefighter, much less Sunwell. Dying is a problem in EQ from approximately level 8 to level 51. 99% of clerics on this server have an epic, and a clicky rez is usually no more than a friendly tell away, even sub-50, because many people have clerics parked in their zone in case their group dies. Back on topic: I'm all about classic feel, and not classic mechanics. If I had the option, I'd have all mechanics set to end-of-velious levels from launch. EXP penalties were a mistake, per the devs. We don't worship mistakes - we fix them. Same for all the other crap they fixed. Yeah we get no rubicite or guises, but so what - have some GM events and hand 'em out in limited quantities.
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | |||
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#74
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Worship ( http://www.etymonline.com/index.php?term=worship ) is exactly what's happening amongst the noisiest part of the community here. The staff appears to have a different agenda, and a lot of us players are just here for the fun of it, but the :classic: nerds make it plain every day that they are 100% in worship mode. And they especially advocate for and worship the stupidest of the choices our Verantard overlords made back in the day. | |||
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#75
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#76
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Hadn't only like 5 guilds across all servers taken out AoW prior to luclin release?
How long does it take for the hardest boss of a WoW expansion to get killed once it's released? | ||
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#77
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The only "hard" part about EQ raids was that mobs had obscene amount of hp compared to players dps. Specially during Luclin era when disparity was exceptional huge. We had 42 people at Seru raid - it took us 47 minutes (our GL timed) with perfectly tuned mechanics to kill him. It wasn't hard - it was tedious. Half of the raid was a sleep, another half was telling dirty jokes just to keep themselves entertained. If we would wiped, it would only because of loss of concentration over such ridiculous period of time. It wasn't a test of skill at all, more like test of attrition.
EQ maybe "hard" but WoW raids are a lot more fun.
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#78
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#79
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#80
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