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  #71  
Old 08-13-2014, 03:34 PM
sox7d sox7d is offline
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Quote:
Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
It is funny how WoW comes up so quick when it is not really relevant to the topic of the thread.

MMO players have no imaginations though, can't imagine their games being any different than they are, so they have to make comparisons to other games say anything about them.

I still think EQ could be made harder in some respects, in ways that would make it more challenging and rewarding in the classic style, if technically less classic in content, without reference to other MMOs. But I don't think anyone would be able to discuss that without bringing in some other game and fanning the flames.
Topic derailed pages ago, but I'm fine with that. I think all of us played WoW for at least a year or two, if only because EQ was in the LDoN era and WoW had a pretty awesome release. WoW was an extremely polished game, but it was much easier and more forgiving.
  #72  
Old 08-13-2014, 04:26 PM
Clark Clark is offline
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Resists and roots still need fixed.
  #73  
Old 08-13-2014, 07:07 PM
SCB SCB is offline
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Quote:
Originally Posted by Salimon [You must be logged in to view images. Log in or Register.]
AoW is harder then any boss I've ever fought in wow. Emp Ssra again harder then any boss wow has ever put out. Want make EQ harder then all other mmo's is the strict and harsh penalties of death. Wow you die no big deal i can run back untouched with only needing to spend a little gold to fix my gear.
lol.

AoW is literally release 40-man Patchwerk. They are the same exact encounter with a different skin. Ssra is slightly harder, but nowhere near anything like Firefighter, much less Sunwell.

Dying is a problem in EQ from approximately level 8 to level 51. 99% of clerics on this server have an epic, and a clicky rez is usually no more than a friendly tell away, even sub-50, because many people have clerics parked in their zone in case their group dies.


Back on topic: I'm all about classic feel, and not classic mechanics. If I had the option, I'd have all mechanics set to end-of-velious levels from launch. EXP penalties were a mistake, per the devs. We don't worship mistakes - we fix them. Same for all the other crap they fixed. Yeah we get no rubicite or guises, but so what - have some GM events and hand 'em out in limited quantities.
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  #74  
Old 08-13-2014, 08:19 PM
kaev kaev is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
lol.

AoW is literally release 40-man Patchwerk. They are the same exact encounter with a different skin. Ssra is slightly harder, but nowhere near anything like Firefighter, much less Sunwell.

Dying is a problem in EQ from approximately level 8 to level 51. 99% of clerics on this server have an epic, and a clicky rez is usually no more than a friendly tell away, even sub-50, because many people have clerics parked in their zone in case their group dies.


Back on topic: I'm all about classic feel, and not classic mechanics. If I had the option, I'd have all mechanics set to end-of-velious levels from launch. EXP penalties were a mistake, per the devs. We don't worship mistakes - we fix them. Same for all the other crap they fixed. Yeah we get no rubicite or guises, but so what - have some GM events and hand 'em out in limited quantities.
Really? You've been here for 4 years and you say that? [You must be logged in to view images. Log in or Register.]

Worship ( http://www.etymonline.com/index.php?term=worship ) is exactly what's happening amongst the noisiest part of the community here. The staff appears to have a different agenda, and a lot of us players are just here for the fun of it, but the :classic: nerds make it plain every day that they are 100% in worship mode. And they especially advocate for and worship the stupidest of the choices our Verantard overlords made back in the day.
  #75  
Old 08-13-2014, 08:29 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Really? You've been here for 4 years and you say that? [You must be logged in to view images. Log in or Register.]

Worship ( http://www.etymonline.com/index.php?term=worship ) is exactly what's happening amongst the noisiest part of the community here. The staff appears to have a different agenda, and a lot of us players are just here for the fun of it, but the :classic: nerds make it plain every day that they are 100% in worship mode. And they especially advocate for and worship the stupidest of the choices our Verantard overlords made back in the day.
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  #76  
Old 08-13-2014, 08:46 PM
sox7d sox7d is offline
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Hadn't only like 5 guilds across all servers taken out AoW prior to luclin release?

How long does it take for the hardest boss of a WoW expansion to get killed once it's released?
  #77  
Old 08-13-2014, 09:01 PM
Kika Maslyaka Kika Maslyaka is offline
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The only "hard" part about EQ raids was that mobs had obscene amount of hp compared to players dps. Specially during Luclin era when disparity was exceptional huge. We had 42 people at Seru raid - it took us 47 minutes (our GL timed) with perfectly tuned mechanics to kill him. It wasn't hard - it was tedious. Half of the raid was a sleep, another half was telling dirty jokes just to keep themselves entertained. If we would wiped, it would only because of loss of concentration over such ridiculous period of time. It wasn't a test of skill at all, more like test of attrition.
EQ maybe "hard" but WoW raids are a lot more fun.
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  #78  
Old 08-13-2014, 10:10 PM
Clark Clark is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Really? You've been here for 4 years and you say that? [You must be logged in to view images. Log in or Register.]

Worship ( http://www.etymonline.com/index.php?term=worship ) is exactly what's happening amongst the noisiest part of the community here. The staff appears to have a different agenda, and a lot of us players are just here for the fun of it, but the :classic: nerds make it plain every day that they are 100% in worship mode. And they especially advocate for and worship the stupidest of the choices our Verantard overlords made back in the day.
  #79  
Old 08-13-2014, 10:43 PM
Eliseus Eliseus is offline
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Quote:
Originally Posted by sox7d [You must be logged in to view images. Log in or Register.]
Hadn't only like 5 guilds across all servers taken out AoW prior to luclin release?

How long does it take for the hardest boss of a WoW expansion to get killed once it's released?
You prove your ignorance even more, considering EQ's total pop was never even in the same ballpark as WoWs, the %s are basically equivalent. But again, this isn't opinion base, this is actual fact, unless you think patience and pooh socks are a feet of being "hard", then you would be correct, EQ is harder, but all in all, I highly doubt you even know what you are saying towards both games since every example you keep giving proves you don't. I do give you a 5/10 though for keeping me along on your trolling.
  #80  
Old 08-14-2014, 11:12 AM
sox7d sox7d is offline
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Quote:
Originally Posted by Eliseus [You must be logged in to view images. Log in or Register.]
You prove your ignorance even more, considering EQ's total pop was never even in the same ballpark as WoWs, the %s are basically equivalent. But again, this isn't opinion base, this is actual fact, unless you think patience and pooh socks are a feet of being "hard", then you would be correct, EQ is harder, but all in all, I highly doubt you even know what you are saying towards both games since every example you keep giving proves you don't. I do give you a 5/10 though for keeping me along on your trolling.
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