Quote:
Originally Posted by Eslade
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EQ 50+ doesn't change all that much. It's relatively the same game and this server has an insane exp modifier when you group. Not gonna plow my way through a boring game in the hopes that I'll like it's end game.
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How many pre 50 raids did you go on? EQ is a total grind, it was designed to be a grind. The longer it took to level, the more money from subscriptions.
Where EQ beats other games is the reward for being more hardcore. In WoW and every WoW clone since 2004, you complete the mundane collect 10 of this or that quests and you get exp + gear. With level restrictions and what not, everyone is similarly geared. The dungeons take 20 minutes at best and can be done while your waiting for your TV dinner in the oven or during half time. If you wipe? No problem corpse run takes less then 3 minutes and you don't have to be concerned with Bind points or being ganked while running back.
EQ Rewards those who put the time in and neckbeard, who grind and show up to raids and the loot gap makes it so that those players have a distinct advantage over anyone else. Epic vs Non-Epic. Admittedly VP Gear is ehhhh not a great advantage but there is some. EQ at level 30-50 vs EQ 56+ is not the same. Has never been the same. Raids come in to play, being in range to 60s come in to play. The class gap becomes larger and the gear becomes less advantage. That is why all the retard shit brain melee PKs hang out at level 30. Cause at level 60 they'd be getting smoked. Its also why casters stop at level 52, that's when they have the largest advantage over melee.