Still happening. Charmed mobs gain dual-wield regardless of their previous properties, and even get up to four attacks when using a two-handed weapon. Curiously enough, this doesn't have quite as big of an influence on their DPS as it seems like it should, though it still does affect it; I suspect a mob's combat mechanics change completely when charmed, probably to something more akin to summoned pets. They quad when charmed, but it feels like they hit a bit less accurately and for less average damage, resulting in less than double DPS, but still a visible increase.
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