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  #31  
Old 09-23-2014, 03:45 AM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
Yeah it sure does suck when druids charm apes in PoFear!
yea but its not fair cus fear is like the island of island of misshapen toys for all the classes that do nothing the other 90% of raids. Like enchanter is like a laugh a minuet riot there, everywhere else... a lot of standing.
  #32  
Old 09-23-2014, 03:50 AM
Rooj Rooj is offline
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Can't druids charm rats in PoHate too?
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  #33  
Old 09-23-2014, 04:18 AM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
Can't druids charm rats in PoHate too?
to be fair hate is as fun for both the classes in question hehe.
  #34  
Old 09-23-2014, 06:27 AM
Byrjun Byrjun is offline
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Quote:
Originally Posted by capco [You must be logged in to view images. Log in or Register.]
When I think of end-game classes, I think of Warrior, Enchanter, Shaman, Cleric, Monk, Bard, and Rogue.

Again, looking solely at the end-game, Ranger, SK, and Pally are all pretty bad options as well. You may as well call them Death Touch takers.
Eh, not sure I entirely agree. Sure, you don't need a huge squad of Paladins like you do Clerics, but you'll want some for Velious for the Divine Strength buff and it's nice to have extra off tanks / ramp tanks. Rangers will also be a bit more useful in Velious since they can proc slow on a bunch of raid mobs, and if the resist system doesn't get changed much before Velious launches that slow proc will become really crucial. Weapon Shield is also great of course, and even in Kunark they're extra dps which is always welcome. Finally, SKs can be super important, but mostly in VP (which is exclusively a class c raid zone at the moment) due to how crazy pulls can get there. Anyone with Feign Death becomes a hero, and that won't change much in Velious. Due to the way EQ is designed, even the most useless classes can save the day by training adds away, clicking a SoulFire on a tank, etc. Personal ability will always trump in-game abilities and gear.

Essentially, play whatever class you enjoy the most and a raiding guild will find a place for you. If you end up joining a class c guild, you'll need an alt or two anyways.

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Originally Posted by Brawley17 [You must be logged in to view images. Log in or Register.]
The end game is not as fun as leveling up. If you aren't enjoying leveling up, you will not enjoy the end game IMO. Have fun leveling up, meeting folks, helping people out, etc…that is what the game should be all about.
This is, of course, not everyone's opinion. Killing your 500th froglok has never been as exciting to me as scrambling together a raid force of your friends to narrowly defeat some crazy raid mob while other competing guilds watch from the sidelines. It all depends on how competitive of a person you are.
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  #35  
Old 09-23-2014, 06:50 AM
Tankdan Tankdan is offline
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48 Hours with IB:

http://www.youtube.com/watch?v=T2f0AswQpIk
  #36  
Old 09-23-2014, 07:37 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Tankdan [You must be logged in to view images. Log in or Register.]
Out of curiousity I'd love to see the rough time on all those kills.
I know a decent chunk were from a respawn, but I'm curious to see the range of times that the normal respawns are killed by class C guilds.
  #37  
Old 09-23-2014, 09:40 AM
Byrjun Byrjun is offline
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Not sure exactly what you were asking, but server repops (groundshakes) take about 2-3 hours for a full clear of VP + bag limit outside.
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Last edited by Byrjun; 09-23-2014 at 09:48 AM..
  #38  
Old 09-23-2014, 10:27 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
Not sure exactly what you were asking, but server repops (groundshakes) take about 2-3 hours for a full clear of VP + bag limit outside.
The normal mobs repopping during their window. What times were those. Example (completely made up):

VS - 3 AM
CT/Draco - 5 AM
Inny - 8 AM
Silverwing - 8:30 AM
Hoshkar - 9 AM
Talendor - 11 AM
Phara Dar - 12 PM
Nagafen - 4 PM
Gorenaire - 6 PM
Druushk- 9 PM
Xygoz - 11 PM
Severilous - 12 AM

Just to get a feel for how long your respawn day is of raiding. Cause I think that's something worth noting when discussing the difference between Class R and Class C raiding.
  #39  
Old 09-23-2014, 10:39 AM
Grizzled Grizzled is offline
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When i was in HoT we did cool guild events. We did a PvP battle royal in cabilis. The theme was WWf style. The show was just as important as the match. Took alot of skill to fight flex taunt people and try to come up with way to get elevated to simulate top rope jumps. Feign death to pretend to be knocked down for a few secs etc.

We did have this one guy who showed up alot. Some noob with a green tag for a name. Yeah we guilded him. :P
  #40  
Old 09-23-2014, 11:45 AM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The normal mobs repopping during their window. What times were those. Example (completely made up):

VS - 3 AM
CT/Draco - 5 AM
Inny - 8 AM
Silverwing - 8:30 AM
Hoshkar - 9 AM
Talendor - 11 AM
Phara Dar - 12 PM
Nagafen - 4 PM
Gorenaire - 6 PM
Druushk- 9 PM
Xygoz - 11 PM
Severilous - 12 AM

Just to get a feel for how long your respawn day is of raiding. Cause I think that's something worth noting when discussing the difference between Class R and Class C raiding.
I would kill myself if I felt obligated to raid in a time frame like that every week.
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Last edited by zanderklocke; 09-23-2014 at 02:51 PM..
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