It would be kind've nice if a do-good'ing GM would stop by the various raid battles happening nowadays. They're not that frequent and are pretty easy to predict given how many of the major spawn timers are clustered together.
Either that or just amend the PnP to be intentionally more lax in raid battles. The current situation---where training is technically illegal but plays a major role in essentially every large PvP fight anyway because it is so radically unlikely to result in a sufficiently costly suspension or ban---is a particularly frustrating situation.
I don't think any change targeted primarily at the high end is likely to do much for the server, though; I think Derubael's pointed this out before. I figure most of the people quitting are being griefed off the server by Abualfreeporti or Maximillien in the 1-35 range, not by Lite in their 50s. Most of the presently level 55+ folks in particular are rabid die-hards, and particularly difficult to actually drive off, although this seems to be changing somewhat with the current wave of people hitting 51+; anecdotally, it seems like we have a fair number of people who are actually kind of new to a lot of EQ and are now entering Red99's 50+ range, which is really surprising, but maybe a natural result of the huge group exp bonus.
Anyway, I've run into the occasional person helping to buff random lowbies and handing out free items and stuff. Some folks even help to drive off the uber-twinked lowbie PKs. That kind of stuff does more for server population than anything else, in my opinion.
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