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Old 10-23-2014, 10:37 AM
webrunner5 webrunner5 is offline
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Location: Oxford, Ohio
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Necros can be a fantastic group class: charm for insane damage, extremely efficient heals, snare (and a bit of fear for casters here and there), decent CC with root/screaming terror, FD splits, and so on. The problem is most groups will want a monk to split, an enchanter to CC, and a cleric to heal, so necromancers end up either soloing in HS North/West or doing a ghetto mage impersonation in groups, which only reinforces their reputation as being mediocre.
I think a Necro is the best solo class in the game for fun. I know a Enchanter is probably the best at getting great loot, but once you get J Boots on a Necro they have every trick in the book in this game other than being able to port. There is pretty much nothing they can't do with all the spells they get. But as has been stated they are a lot more of a solo class than grouper. At high levels a Necro is scary what they can do even grouped.

At lower levels I have amazed a lot of people as being the ONLY healer in the group. And they made no effort to find one. A well played Necro like a well played Bard is a thing of beauty.
 


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