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#1
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On my druid, I usually die because I cannot get root/charm/gate off due to being interrupted. | |||
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#2
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Most interrupts from mob melee is not from stuns. It's from push. Try standing in a corner some time and notice how very rarely you get interrupted.
I can't imagine anything in-game that can *only* be killed by Ogres. Will some things be a tad easier because of the non-possibility of stun interrupts? Sure, but most of the time, it won't matter at all, or the barbarian has to *gasp* recast some spell. | ||
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#3
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To the point that you could run around and get back in a corner that you started your cast and finish that spell. It doesn't really work that way on this server. I get interrupted (not from bash) quite often when casting my Robe (12s cast) when tanking in a corner from melee push. Melee push is all sorts of broken on this server. Monks were not able to interrupt casters by having epic hasted fists pummeling the mob. You needed stuns to interrupt.
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#4
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#5
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#6
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There's really no reason to assume that EQ uses X and Y coordinates, and not spherical ones projected into two dimensions. /loc returns unitless numbers. | |||
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Last edited by Synthlol; 11-06-2014 at 11:47 AM..
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#7
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X = Longitude Y = Elevation Z = Latitude It's like Swedes have never seen a map.
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Last edited by Byrjun; 11-09-2014 at 09:43 PM..
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