Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 10-31-2014, 12:03 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Faiding [You must be logged in to view images. Log in or Register.]
Or simply add more servers, but that's quite pricey when you're not making any money.
I guarantee a $20,000 kickstarter for Project 2000 would be funded within 24 hours.
  #62  
Old 10-31-2014, 12:45 PM
Laugher Laugher is offline
Fire Giant

Laugher's Avatar

Join Date: Jul 2013
Location: Chicagoland
Posts: 831
Send a message via AIM to Laugher
Default

Quote:
Originally Posted by Faiding [You must be logged in to view images. Log in or Register.]
Artificially adjusting raid mob difficulty raises issues of gear scalability and balance, that I imagine would be well out of the scope of anything P99 devs would want to deal with.

Velious will smooth things out a bit. But it's really up to the CSR staff to enact rules/rotations that compensate for the prolonged gap between expansions and lack of servers.

Or simply add more servers, but that's quite pricey when you're not making any money.
The calculations for hit/miss have been a conversation at least in Velious testing as I assume it has been throughout the release of content on 99; they have been considered in conjunction with old logs and the logs of testers to assure what could be considered as close to live as it can be without the exact coding of live's encounters. I agree; it would seem a bit laborious and subversive of the months/years of testing and modifying things to get the server to this point just to change things in the name of modifying targets that alt armies will continue to kill.

Ofc it doesn't change the fact that alt armies would still be contesting either; only a fresh start would be able to give people a chance at the brief possibility of not wrestling an alt army for gear (think about it: server restarts hardcores get capped first raiding crew(s) on server would be alting again by the time the non-24/7ish crowd was breaking cap and into raid content)

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I guarantee a $20,000 kickstarter for Project 2000 would be funded within 24 hours.
I agree with this too [You must be logged in to view images. Log in or Register.] Project 2019 for the 20 yr anniversary
__________________
Freddi
Farson
  #63  
Old 10-31-2014, 12:50 PM
Doil_Boil Doil_Boil is offline
Fire Giant

Doil_Boil's Avatar

Join Date: Jul 2014
Posts: 540
Default

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I guarantee a $20,000 kickstarter for Project 2000 would be funded within 24 hours.
Unfortunately I doubt the staff are likely to do that until Velious has been released, considering that needs to be their main focus atm.

I think we need to show support and solidarity towards the beta server becoming a new p99 continual refresh server and the current blue becoming a "Legacy" server that it dumps into after a certain amount of time.
__________________
Doil Boil - 60 Druid
Sssoil Boil - 56 Monk
  #64  
Old 10-31-2014, 12:59 PM
Laugher Laugher is offline
Fire Giant

Laugher's Avatar

Join Date: Jul 2013
Location: Chicagoland
Posts: 831
Send a message via AIM to Laugher
Default

Quote:
Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
Unfortunately I doubt the staff are likely to do that until Velious has been released, considering that needs to be their main focus atm.

I think we need to show support and solidarity towards the beta server becoming a new p99 continual refresh server and the current blue becoming a "Legacy" server that it dumps into after a certain amount of time.
Suggested this for Red a couple months back referring to the way Diablo II did annual ladders and dumped the ladder chars into the pool of non-ladder online chars

did not fly over there at least but I also like this idea. It is probably one of the few possibilities imo to keep a fresh community from stagnating as EQ (of this era) does not appear to be well designed for a top-heavy community
__________________
Freddi
Farson
  #65  
Old 10-31-2014, 01:04 PM
derpcake derpcake is offline
Banned


Join Date: Jan 2014
Posts: 1,434
Default

Quote:
Originally Posted by Faiding [You must be logged in to view images. Log in or Register.]
Velious will smooth things out a bit. But it's really up to the CSR staff to enact rules/rotations that compensate for the prolonged gap between expansions and lack of servers.
Velious is going to ensure the hardcore neckbeards quickly gain a massive gear advantage, allowing their alts to sock in superior ways.

Ntov geared alts a ton stronger then BIS kunark mains.

With as many people as blue has, there is no way everyone is getting a piece of the pie.
  #66  
Old 10-31-2014, 01:06 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

You could reward all the people working on Velious beta by making it the new blue server and keep all their loots/chars

Or not
  #67  
Old 10-31-2014, 04:27 PM
texwilly texwilly is offline
Aviak


Join Date: Jan 2011
Posts: 89
Default

Quote:
Originally Posted by Buriedpast [You must be logged in to view images. Log in or Register.]
Autistic valorians were never competitive. There was no rotation. And you were not superhotshit(tm) if you were in AV not HF/RA/FE, TW. You played eq 12 months later than the competitive guilds did.

Regards, fellow scrub.
Thanks for the personal attack Motec, I actually know you better than you think. I never claimed to be "superhotshit", I was providing my background so people could decide my credibility or not. Beyond the insults though, my experiences in AV (not FE mind you) were of similar timelines as where we sit now. This "uber-guild" mentality is retarded because we are not trying to make this major push for new content. That fucking ended about 2 years ago. We are all farming shit now, not figuring new content out.

Server staff wants competition. Realistic solution is to eliminate it and play nice in the sand box. Class R already figured it out, class C neckbeards are too stubborn, resulting in all kinds of weird bullshit rules and lawyering. This problem is unsolvable without more content or a new server, as you eluded to "Project 2000" which I support as well, but I called it the "green" server.

No need to flame me back, as I know will be your first reaction.
  #68  
Old 10-31-2014, 09:04 PM
Buhbuh Buhbuh is offline
Planar Protector


Join Date: Jul 2010
Posts: 1,638
Default

bros, just play red.
  #69  
Old 11-01-2014, 05:10 AM
Culkasi Culkasi is offline
Sarnak


Join Date: Jul 2013
Location: Europa
Posts: 370
Default

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I guarantee a $20,000 kickstarter for Project 2000 would be funded within 24 hours.
Also, this
__________________
Culkasi Lonelywolf
Officer in Europa
https://www.europaguild.eu/forum/
  #70  
Old 11-01-2014, 05:43 AM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

Just make every raid mob have a completely random spawn time. This way guilds have no fucking clue when shit is going to spawn, so they have to choose wisely which mobs they park out for/track. A single guild could not possibly cover everything, if everything is always in window.

As it is, whether variance is 16 hours or 2205 hours, if a guild knows a mob is due to spawn between a certain amount of time they are going to sock it. If every single mob in the game could spawn at any time, it forces guilds to choose their targets and focus their forces at those locations.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.