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  #11  
Old 11-17-2014, 06:18 PM
central scrutinizer central scrutinizer is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
Nobody is forcing you to play here. The exclusivity of raid targets being monopolized by top guilds is absolutely classic.
Not through massive reserves of additional accounts to camp out at targets all over norrath it isn't.

Raiding on p99 has not resembled classic for a long time.
  #12  
Old 11-17-2014, 06:21 PM
Xerical Xerical is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
Nobody is forcing you to play here. The exclusivity of raid targets being monopolized by top guilds is absolutely classic.

Do you have a solution in mind that preserves the classic nature of the server and increases the "fun" for everyone?

By the way, the shot you took at the GMs (and you called two out by name) is total bull shit...just sharing my thoughts. [You must be logged in to view images. Log in or Register.] GMs work (and it is WORK) to make this totally FREE game stay afloat. Anything less than thanks for making p99 real or constructive criticism to make it better is worthless.

Check out the "shit show" that other classic servers offer...p99 is light years ahead of any other place to play classic EQ. Bottom line: if you want to experience classic EQ the best place ANYWHERE to do it is right here...most of us are more than willing to put up with the problems still being worked out if it means getting to play classic style EQ.
On the servers I played on it wasn't classic at this stage, or velious, that all content was ruled over by two guilds by having them have their raid for waiting for a spawn for 15+ hours.

And Sirken/Deru may be GMs, but they are also playing the card of media-celebrities with their Twitch streams. Even receiving 'constructive criticism, feedback, and suggestions' they still turn down everything and are very biased in their views. People are more likely to join up into IB/TMO and just make the server two mega forces than they are to have a Class-R step up to Class-C in this situation.
  #13  
Old 11-17-2014, 06:22 PM
Bboboo Bboboo is offline
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If you're gunna bitch about the raid scene hop on Velious beta.
  #14  
Old 11-17-2014, 06:22 PM
Nirgon Nirgon is offline
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These guilds do have a lot of turn over and (even worse) gearing out a ridiculous number of alts has become the new meta for top end guilds that have been here a while.

And that ridiculous number of alts needs a ridiculous amount of finite pixels.

IE: 6 beards in each of the top guilds decide that in the case that one of them isn't online, they will each need a warrior + cleric should one their top warriors/a cleric not be able to show up. Then they will want alts camped out at (as close as possible) each raid mob (extremely prevalent) to compete with the other uber guild who also has alts camped out each raid mob... the solution has been a closely preserved timeline where Velious would have been out for a year already. Obviously with the amount of work being done in Kunark to fix mechanics that were missed in classic... this was just not possible. Deal with it is the best solution. There should be plenty of dragon items and epics for sale that you can work for at this point. No live server had everyone with an epic and full PD loot, but that's the "solution" people want in place.
  #15  
Old 11-17-2014, 06:32 PM
Daldaen Daldaen is offline
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My greatest point of contention with the whole situation is variance.
  1. It's not classic.
  2. It rewards those who stare at a wall for a 16 hour window doing nothing else (promotes neckbearding).
  3. It discourages casuals from partaking or taking that next step up.
  4. It allows guilds to completely monopolize because mobs almost never spawn together, meaning they never have to make a choice between going for mob X or Y -- especially since the neckbeardiest among us have enough 60 Alts to park at each zone.

The fact that the staff is so vehemently opposed to removing variance is discouraging. I get it, it is likely to increase poopsocking. Well let's make some common sense rules that prevent poopsocking so that we may be allowed to compete without having to stare at a wall for 16 hours.

Don't keep coming at us and saying "you promised to stop poopsocking when we went from holy-Jesus neckbeard levels of 72 hour variance down to you're very unemployed neckbeard levels of 16 hour variance". Well guess what, people will inch forward on any race line until a line is drawn in the sand. Draw that line with a suspension.

Hell, suspend Taken for a month for poopsocking for all I care just so long as you bring us a classic experience with 0 variance and CLEAR anti-poopsocking rules that are CLEAR CUT (I emphasize clarity - 3 in zone when spawns or disqualified. Things that aren't as simple as a number or starting line will just lead to rule lawyering),the penalty for breaking them being suspensions that hurt... Not a week off VP which is extremely weak. The fact that people were complaining about these suspensions is laughable. I can't wait for the next accidental train that happens to kill someone during an Inny engage leads us to a week suspension from PoHate.
  #16  
Old 11-17-2014, 06:32 PM
nyclin nyclin is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Need examples of more than 2 guilds farming VP during Kunark era on live

to care
every single live server would likely have had more than 2 guilds raiding VP after 3 years of kunark, but since no live server ever saw 3 years of kunark, we'll never know

comparing p99 to live is false equivalency at this point; no server was as top-heavy as p99, and there were literally no guilds that had the resources that TMO/IB do
  #17  
Old 11-17-2014, 06:34 PM
Nirgon Nirgon is offline
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Source of problem 3 years of Kunark

Best suggestion: deal with it
  #18  
Old 11-17-2014, 06:47 PM
Velerin Velerin is offline
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Funny thing is even if the 50 beardist of all neckbeards in the world started on p99 fresh right now and made a guild, it would probably take them 6 months to a year just to be able to compete just due to the lack of accounts to lockdown multiple spawns. It's all those accounts floating around (when they were legal to buy/sell) that make it unclassic raiding. Someone with multiple lvl 60s camped out at spawns and pops in for 5 minutes to kill a dragon now and then but never really plays more than that anymore is a "hardcore" and someone that plays their main 12 hours a day running around in the game is a "casual". If only there was a way to blow up all the old transferred bought/sold accounts.
  #19  
Old 11-17-2014, 06:54 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Source of problem 3 years of Kunark

Best suggestion: deal with it
This.

If it isn't worth it for you then don't play here. The benefits of p99 classic eq outweigh the negatives for me, and (I think) most of the folks who play here.

Blame game and name-calling isn't going to change the situation on p99: the fix is worse than the problem. You throw the classic p99 baby out with the bathwater.

The real fix that I agree with is that, at some point, it is worth it to hit the reset button and start over on the classic timeline. For me, that time could be right now---and I would be totally okay with losing everything and starting over from scratch because I love EQ. I understand that some folks aren't there yet. How long until they are? 2 years? 3 years? 10 years? p99 will hit the tipping point sooner or later eventually. Look at the amount of folks playing red---they aren't playing there because they love pvp. They are playing there because they are craving an EQ server that isn't already over steeped in years of excessive play.
  #20  
Old 11-17-2014, 06:55 PM
Buhbuh Buhbuh is offline
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Play Red
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