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#11
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![]() yeah IGS is pretty badass. to be honest, after making my ogre and getting him to like 40, i remade as a barbarian because of the gear that i realized was unavailable to fat guys.
after a few days of this (wearing my IGS and shit feeling all cool) i decided two things: 1) screw levelling that far again and 2)ogres rule and everyone else can gtfo. fat guy power /flex | ||
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#12
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![]() waitasec.. maybe i need coffee.. fsi?
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#13
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![]() Iksar or troll for regen. Regen is a big game changer. If you know how to play, stun immunity is worthless.
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#14
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![]() Frontal stuns are so rare it's not even worth thinking about. Play the race you think looks cool
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#15
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![]() Barb for leveling way faster (including OP gnoll fang quest, which can take you into your 20s), looking cooler (including a polar bear hat), good faction (which you can selectively wreck, but still be left with some easily accessed banks), not being stupidly over-sized or having a tail.
Any one of these things trumps regen or frontal stun immunity.
__________________
Winga - 59 Barbarian Shaman <BDA>
Hairyporter - 29 Halfling Druid | ||
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#18
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![]() Quote:
- Not rootable - Not kitable during slow phase - High MR Once a mob is slowed, the ogre stun immunity is essentially 0 benefit. Troll and iksar regen are far more useful. | |||
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#19
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![]() You don't have to keep track of when a mob is using what skill. You can cast every spell exactly when it's needed. Without it you're going to have to wait roughly 20% of the time to cast Torpor or else you will be interrupted, on a slowed mob. How do you not realize how immensely beneficial this is?
With Torpor + Regrowth + Fungi you're at 334 hp/tick fighting mobs as an Ogre, as a Troll or Iksar you are at 342 hp/tick. Wow so good. It's pretty clear which one is better. (Yes, I'm aware the original question was without Torpor, but the guy I was responding to referenced the solo artist challenge) | ||
Last edited by Widan; 12-05-2014 at 09:45 AM..
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#20
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![]() Where do you get this 20% number from? A slowed mob will land a bash couple minutes at most. That means you have roughly a 5% chance of being interrupted on torpor, assuming you don't watch the incoming melee rounds. And if you don't watch the incoming melee rounds to time your long spells (torpor/dots), you're going to be interrupted far more often by straight up melee damage interrupts than by bashes.
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