![]() |
#81
|
|||
|
![]() I've always secretly hoped that after velious gets stale here that the Devs would take on Luclin, but not in a "true to live" fashion. My opinion of Luclin has always been that it was a decent raid expansion, that didn't trivialize aspects of the game like PoP did, and that it's major fault was wasted potential. They could have done so much more with quests and faction in places like Katta and Seru. Even the lore supports the idea of warring factions like velious. Tying it back to Kunark and the original exodus to Luclin had potential too - although I am generally wary about altering old zones. That isn't even considering the Vah'shir, which I'm not a huge fan of, but they are a playable race that could definitely make the faction story better with 4 players (Katta, Seru, nexus/SH, Vah'shir).
Another cool thing that seemed new and unique to Luclin that they could have done more with was that zone that shifted what mobs were spawned depending on what players were killing (tenebrous mtns maybe? I never spent much time there). With faction wars and zones in between cities, dynamic zones that change based on the factions that controlled them and tied into armor quests or something would have been cool. Really, aside from the wasted potential, the only thing really horrible about Luclin was beast lords. I'm probably biased since I primarily played a monk, but BLs were OP, unimaginative , and poorly implemented. Oh, and the graphics update was meh, but that was optional so not really a deal breaker. Even nexus wasn't that bad since 9 times out of 10, a Druid or wizard is still way faster for transportation. Plz Nilbog, after a well deserved break once velious is done, give a shot at making Luclin the expansion it should have been. | ||
|
#82
|
||||||
|
![]() Quote:
__________________
Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
Quote:
![]() | |||||
|
#83
|
|||
|
![]() Indeed^... I would play the hell out of full classic as I never got to and always felt rather alone in the world with Kunark out and everyone flocking to those zones for gear and higher xp and such
| ||
|
#84
|
||||
|
![]() Quote:
| |||
|
#85
|
||||
|
![]() Quote:
| |||
|
#86
|
|||
|
![]() Kaev: The L20 alts in full planar was due to the simple fact that the devs had no idea what the playerbase would figure out and actually do in game that they simply hadn't thought of. Monks FD pulling is another such mechanic that was unplanned by the devs.
Those things weren't by design, but simply due to inexperience with dealing with a community of thousands of people who would think of things in a different way than the dev team itself considered them.
__________________
-Bumamgar
| ||
Last edited by Bumamgar; 12-18-2014 at 08:52 PM..
|
|
#87
|
||||
|
![]() Quote:
| |||
|
#88
|
||||
|
![]() Quote:
| |||
|
#89
|
|||
|
![]() I feel that the perspectives of Luclin and PoP are almost one hundred percent based on nostalgia. Everyone says they hated those expansions...yet live's population continued to climb after PoP for a few years if I recall correctly. People complain about the Luclin Spires, PoK books, and Bazaar. But in truth for their time they were brilliant game mechanics that were light years ahead of their competitors. As someone who really didn't start playing the game until after Luclin released I can say with complete sincerity that the low level game was pretty severely depleted by the time even I had started playing. My grandfather and I duoed for the most part and unless we were in very popular zones such as Crushbone we wouldn't see a soul for days. It wasn't until we started approaching 45 (with level cap of 65) that we began to see other players regularly.
__________________
Steam: Mandalore93 / -=DoD=- Morte Dominus
| ||
|
#90
|
|||
|
![]() pop was hands down the best expansion to any mmo ever. the raiding scene was amazing, casual guilds had targets like xanamech, hedge event and even PoD mini's and the hardcore guilds keep doing what they did best which was the elemental planes and plane of time.
the biggest thing that killed pop for me is when sony allowed an item to drop that would grant users the plane of time flag, this just ruined the progression of the entire expansion, seriously wtf sony...... p99 definitely wouldent have a poopsocking issue with raid targets because there is no way in hell any 1 guild on this server can perma lock down the what 40+ gods and demi gods that come with the pop expansion? tldr, pop best expansion. | ||
|
![]() |
|
|