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Old 12-26-2014, 04:04 PM
Danth Danth is offline
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I don't have a Monk, but do have a 60 Shadow Knight, so here's my take on the differences between ability and spell feign:

a) Monks can feign on the run; a Shadow Knight has to stop to cast. This, alone doesn't hurt too much in practice until you want to split spell-casters: The cast time on SK feign makes it much harder for that class to time feign between monster casts.

b) (Edited) Monks presently have a shorter re-use on Feign. A Shadow Knight has to wait 15 seconds in the event of a failure. With Velious, level 60 SK's will have a replacement feign spell with a 4 second recast and all 45+ SK's who can afford it can acquire Blood Ember Greaves for a second (albeit slow-casting) chance at feigning.

c) I don't know what Monk fail rate is, and never parsed the fail rate of SK feign on P1999, but it's surely less than 13% (which is a bit more than 1 in 8--very high..."Lucy" isn't always perfect). Maybe it's 13% at level 30 when you first get the spell? Whether that's the case or not, in practice at 60 I don't fail feign nearly that often. If I did I'd be afraid to even use it. Through many hundreds of uses my fail rate is significantly lower than 1 in 10 and probably nearer to 1 in 15 or 1 in 20.

d) Shadow Knights don't have Sneak, which means they can't do quite a few of the pulling-related tricks a Monk can do. Much of what some players think of as a Monk's splitting ability actually comes from Sneak moreso than from Feign as the two abilities synergize together quite well.

e) Shadow Knights have access to an item which lets them cast invisibility instantly, including straight from feign. This plus some of their other spells gives them access to some options a Monk lacks, making the SK the arguably better puller in a limited number of situations.

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I feel Monks have a general advantage over Shadow Knights in terms of Monks' ability to use feign effectively as a pulling tool. For general travel and getting around the Shadow Knight maintains closer practical parity; at least I can get to most anywhere in a dungeon like Sebilis from the zone-in as an SK. Monks generally have a larger margin for error and can be considered more user-friendly.

Danth
Last edited by Danth; 12-27-2014 at 05:48 AM..
  #2  
Old 12-26-2014, 04:59 PM
Messianic Messianic is offline
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For reference, I played a 60 epic monk on live and pulled some of the major raid dungeons..Didn't play an SK beyond 30 or so, so I'm more commenting from a monk's perspective.

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
a) Monks can feign on the run
This is the biggest advantage. Jump-feigning is particularly awesome.

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
b) Monk feign has little or no re-use timer
No, there is a re-use timer on the ability. I think it's about 10-15 seconds.

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
d) Shadow Knights don't have Sneak, which means they can't do quite a few of the pulling-related tricks a Monk can do. Much of what some players think of as a Monk's splitting ability actually comes from Sneak moreso than from Feign as the two abilities synergize together quite well.
Sneak is quite handy. Feign behind a mom's spawn point, let it reset (forget aggro on reset), sneak, stand and slowly walk away, bandage, whatever.

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
e) Shadow Knights have access to an item which lets them cast invisibility instantly, including straight from feign. This plus some of their other spells gives them access to some options a Monk lacks, making the SK the arguably better puller in a limited number of situations.
Yup, Circlet of Shadows is pretty darn awesome.
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  #3  
Old 12-26-2014, 10:32 PM
Ennewi Ennewi is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Sneak is quite handy. Feign behind a mom's spawn point, let it reset (forget aggro on reset), sneak, stand and slowly walk away, bandage, whatever.
Only mom I know of in EQ http://wiki.project1999.com/The_Brood_Mother
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