![]() |
|
#1
|
|||
|
![]() This has a lot less to do with the 80 or so characters very over-leveled and more to do with reputation. Reputation is everything when you're trying to gather critical mass for any project. For an EQ server trying to get a foothold in a very small niche space even more so. We're one degree removed and this is how much we're already fighting over it in the space of a day.
__________________
Steam: Mandalore93 / -=DoD=- Morte Dominus
| ||
|
#2
|
||||
|
![]() Quote:
If the play server gets 0 people and some other person makes their own copy of the server, gets population, and still contributes back to our project, I would have no issue with that. I couldn't even give two shits if Toop, Rogean, P99, EQClassic who ever, used the code as long as they contributed back to our code repository. Obviously I'd frown on someone making a server out of a vendetta they made up with a conspiracy in their own mind, but I won't hate them for it as long as they contribute back to us in some way. Anyone who wishes to help fix the exp formula can download a copy of the code and make a pull request themselves. That is the kind of open-ness I am trying to foster here, not 'us-versus-you'. https://github.com/cavedude00/Server...f0656b03d97107
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
Last edited by Secrets; 01-16-2015 at 03:50 AM..
|
|
#3
|
||||
|
![]() Quote:
Fact is, if you get any halfway decent early EQ EMU working, people will flock to it. Even if they know that the raiding game involves sitting on at character select for hours waiting for the text message to log in and then zerg down a 32k dragon with a force that is 5 times larger than is needed to actually win. | |||
|
![]() |
|
|