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#1
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I think that counters were based off the level of the spell. Makes sense right? The higher the level spell the more counters. Or at the very least, base it off the level of the caster. Clickies however should be considered to be a level 1 caster or spell always. So they should get the minimum number of counters and get removed regardless of the dispel roll. If that gets implemented, I'd say our Dispell system is pretty perfect.
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#2
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The notion that the level of a spell's caster factors into its dispel difficulty is highly dubious, mostly because there's no evidence this information was persisted on the target. Nor was the level of the spell itself likely involved because many spells don't even have one.
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#3
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And there are plenty of things that are based on this "absurdity" of a tick in EQ. A quick google search will give you a list.
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Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown | |||
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#4
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If this were the case, out-of-sequence events would be a regular occurrence: heals landing and saving a target after it dies, ports taking former group members after they disband, nukes killing targets seconds after they receive a complete heal, CoH summoning players after they zone, etc. These things aren't happening here nor on Live. | |||
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