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  #1  
Old 02-13-2015, 04:06 PM
HippoNipple HippoNipple is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I will bet you my retirement that if item loot is put in I will either get one of the fungi twinks' tunics or they will stop showing up

Whatever raw hide leggings or w/e they get is really of no consequences

Not to mention lots of resist gear is EXTREMELY EASY to replace

People played bagged up on RZ all the time and this wasn't a problem

Oh man I can't be afk with my cloak of flames I better quit
Fungi twinks could easily alter their play style to never die. If they are dieing they are taking too much risk with the current no penalty on death. If a twink is in the 10-30 range pulling a couple hp items or using manastone would fix any chance of them losing an item.

Right now in MM some twinks die occasionally but it is them running into a group of 6 and staying into the fight way longer than they would if there was item risk. If you checked out the leveling scene 1-50 right now you would notice a lot of players with good gear that would still be wiped out by an epic fungi rogue. If a player is losing froglock crowns, resist jewelry, mithril pieces, etc. it is going to hurt.

If item loot was in being a level 30 twink in MM would be a blast. Have CoF/80+hp ring and possibly manastone to avoid lootable deaths. Steal about 10k worth of gear a night. Then you would really see people leveling up in rags. Would be worth it to sweep some zones with a level 60 druid/30 epic rogue just to make money for sure.
  #2  
Old 02-13-2015, 04:50 PM
Nirgon Nirgon is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
possibly manastone to avoid lootable deaths.
They'd have to wield that to not lose it. General slots that aren't bags are lootable in item loot system.

Or just be really quick about killing themselves if they ever got close/while blinded.

Still, you're looking at adding another 90k to the cost of an MM twink to have that advantage.

I think we already posted proof that npcs will eat rage bringer turn ins if they aren't 50+.

Everyone who wanted to be an epic pk from my memory had to delvl after obtaining it to do it.
  #3  
Old 02-13-2015, 04:56 PM
pgerman pgerman is offline
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just give everyone instant level 60 , and only pvp allowed on box is toe to toe melee, no clickies or spells allowed for any class


just press auto attack and start talking shit on forums
  #4  
Old 02-13-2015, 04:58 PM
Bodybagger Bodybagger is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
They'd have to wield that to not lose it. General slots that aren't bags are lootable in item loot system.

Or just be really quick about killing themselves if they ever got close/while blinded.

Still, you're looking at adding another 90k to the cost of an MM twink to have that advantage.

I think we already posted proof that npcs will eat rage bringer turn ins if they aren't 50+.

Everyone who wanted to be an epic pk from my memory had to delvl after obtaining it to do it.

They use it to suicide to not get item looted, hence no risk to MS loot.

As for a 30 rogue doing a 400+ dmg backstab on a shaman, no that didn't happen. Pretty sure that's well above BS dmg cap and you maybe ate a 300dmg stab+quad... but regardless, what does that have to do with your SK getting rolled by a similarly geared RB rogue? If you have CoF and a good weapon it shouldn't matter... I fought Iool plenty of times with a nathsar greatsword on my SK, and jenky gear, and made him zone several times without dying, on multiple occasions. Don't think he ever got to YT on me, though I never got to YT on him obviously since all he had to do was run away and would regen.
  #5  
Old 02-13-2015, 05:33 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
They'd have to wield that to not lose it. General slots that aren't bags are lootable in item loot system.

Or just be really quick about killing themselves if they ever got close/while blinded.

Still, you're looking at adding another 90k to the cost of an MM twink to have that advantage.

I think we already posted proof that npcs will eat rage bringer turn ins if they aren't 50+.

Everyone who wanted to be an epic pk from my memory had to delvl after obtaining it to do it.
You only risk as much as your most valuable item. Adding a MS when you already have a CoF on still only risks 90k.
  #6  
Old 02-13-2015, 06:10 PM
Nirgon Nirgon is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
You only risk as much as your most valuable item. Adding a MS when you already have a CoF on still only risks 90k.
still costs another 90k to make that happen
  #7  
Old 02-13-2015, 06:15 PM
Bodybagger Bodybagger is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
still costs another 90k to make that happen
pretty sure 90k is a drop in the bucket for most fungi/cof twinks...
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