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Another example in Kaladim is the bone chip quests, you can turn in 4 bonechips at the dude in the Paladin guild for exp, or crushbone belts/pads in the Warrior guild. Yet another Kaladim example (can you tell I just made a dwarf?) is you can bring 4 rat pelts to a guy in the warriors guild and it will give you a 1ac 1 cold resistance back item. All very minimal gear that is quickly upgraded from random drops. But gear espeically for casters isnt as necessary. Its not like, in WoW for example, int increases your spell power. Caster gear is more about increasing your mana pool to cast more spells before meditating (which you learn at level 4 i believe) If you got here.. http://wiki.project1999.com/Category...nter_Equipment You can view the various equipment and where it comes from for your Enchant. You can see that most of the gear that has any type of stats are harder to come by either from rare kills or quests. Also something to note is that soloing is not something that is very easy, and most of your time 10+ will be spent in groups, especially as a new player and as a enchanter. Enchanters are certainly able to solo, but learning how to CC, charm and stay alive when those things fail takes time to learn. People recommend not worrying about gear as a new player because you will be spent on $$ trying to afford your spells. Your power comes from levels, your spells will increase in damage as you level, not from gear. You will be able to DO MORE with better gear, but not do it better necessarily. Goodluck, i hope this helps a little | |||
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