Quote:
Originally Posted by Grimjaw
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hayner ( ithink) explained it one time - some changes they did to prevent hacking. something along the lines of sending clients a bunch of fake npc/player locations
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If it is anything like other servers I've played on, they changed the way PC client data is sent. Basically on Live the location of all players, npcs etc was sent to you for the entire zone. That enabled programs like ShowEQ to map the zone out for you.
Most of the emus only send you data for an area fairly close to you, and not the data for shit on the other side of the zone for example. This has the effect of disabling a lot of the ShowEQ programs because they can't see the data.
A side effect of this is when you first zone over you "see" the players in the zone at the zoneline before their positions are updated to be out of your data range.
Or something like that.