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#11
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Quote:
Guards in courtyard / bard Nobles Guards indoors Captain downstairs Main goblin room War room Raider room Side room could be a single camp or split between a group and a solo/duo. If the main room was lucky, they got all of it. SolB would have 80-100 people in it. Full groups would camp 1-6 spawns. Lower Guk you could walk around without seeing a single mob and 120 people waiting for respawns as a group of 6 camped a single room with 3-6 spawns. Sebilis would have 100-120 routinely during primetime. the 2 entry mobs (solo/duo'd) entry hallway rock hallway upper zone out (UZO) disco 1 disco 2 (completely separate camps) bugs crypt emp (separate camp) jail chef sewer / lower zone out (LZO) shrooms / spore king (you camped his room, sometimes 2 groups would be required to hold it) juggs | |||
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