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Old 04-10-2015, 02:01 PM
Vaderman Vaderman is offline
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disable the afk vendoring feature and the bazaar becomes a nice hub of interactive commerce complete with tradeskill basics, banking, vendors and an arena.
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Old 04-10-2015, 04:34 PM
Pint Pint is offline
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implement mounts!
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  #3  
Old 04-10-2015, 04:59 PM
maskedmelon maskedmelon is offline
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Here, since I am cranky with nothing new to contribute at this time and quoting oneself has become so fashionable if late, I give you my response to Wednesday's discussion on this same issue:

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
There are several reasons SoL is a departure from Classic Everquest:

1. Setting - the game changes from adventures in slaying dragons and orcs to battling aliens in outer space.
2. Community - introduction of the nexus/bazaar was the beginning of unraveling of the Classic Everquest community. The world expansion also furthers dilution of the player population.
3. Mechanics - the alternate advancement system was a radical departure from original EQ game design. While it has it's merits, it would ultimate trivialize a vast amount of content on a locked server like this one.

SoL was not classic Everquest. It was a departure from it. Some people do not consider Velious or Kunark classic for their roles (albeit to a much lesser extent) in some of the above (expanded world, changed mechanics, etc.), but most just view the tweaks in those expansions as a fleshing out of the original design.
  #4  
Old 04-17-2015, 10:51 PM
theguyy theguyy is offline
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Luclin and PoP are easily fixable. Every other EQ expansion.....not so much.
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