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  #41  
Old 04-28-2015, 01:57 AM
Big_Japan Big_Japan is offline
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IE: we will limit this to new games; HL3 remains cancelled as far as principled people are concerned
  #42  
Old 04-28-2015, 07:45 AM
Grimfan Grimfan is offline
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Originally Posted by Big_Japan [You must be logged in to view images. Log in or Register.]
This is fine, if they release another Bethesda game with the intent of letting people sell their creations right off the bat then it's not a big deal because the community can set the quality of the creations and thus the price etc. Total conversions like Nehrim or Enderal or whatever else SureAI is coming up with could be sold as an expansion pack, and if they really want modders to be able to live off of the money that they make creating mods then they will make sure the cut isn't quite as bad as it was when they first announced it.

The issue starting with Skyrim is that it caused a panic and people were stealing mods off of Nexus and putting them on the steam store etc. Anyway it should be fine if it's managed properly.
  #43  
Old 04-28-2015, 07:53 AM
Big_Japan Big_Japan is offline
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Originally Posted by Grimfan [You must be logged in to view images. Log in or Register.]
The issue starting with Skyrim is that it caused a panic and people were stealing mods off of Nexus and putting them on the steam store etc.
That's part of the issue that's specific to Skyrim. Nobody actually plays Skyrim though, so who gives a fuck? The real issue is Jewry infecting the modding community in all future PC games, which the "repeal" essentially announces will still be the case.
  #44  
Old 04-28-2015, 08:09 AM
Swish Swish is offline
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http://www.vg247.com/2015/04/28/paid...ethesda-valve/

Quote:
Steam Workshop’s controversial new paid mods feature has been axed in response to community feedback, Valve has announced.

“We’re going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we’ll be refunding you the complete amount,” Valve wrote in a Steam Community post.

“We talked to the team at Bethesda and they agree.

“We’ve done this because it’s clear we didn’t understand exactly what we were doing. We’ve been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they’ve been received well. It’s obvious now that this case is different.”

Valve said its main goal with the feature was to allow mod makers to work on their creations full time if that was their wish, and to encourage better support for mod users.

“We thought this would result in better mods for everyone, both free and paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it,” Valve said.

“But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop. We understand our own game’s communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating.”

Valve said it missed the mark “pretty badly”, but that there’s a “useful feature” in there somewhere. It’ll be looking at further feedback if you want to keep talking about it.

Bethesda also issued a short statement on the matter.

“After discussion with Valve, and listening to our community, paid mods are being removed from Steam Workshop. Even though we had the best intentions, the feedback has been clear – this is not a feature you want,” the developer said.

“Your support means everything to us, and we hear you.”
Victory for gamers. They'll likely try again and only claim 50% or something next time [You must be logged in to view images. Log in or Register.]
  #45  
Old 04-28-2015, 08:13 AM
Swish Swish is offline
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TL;DR on it all...

Steam were cunts (75% revenue between them and the developer)
People on the internet were cunts (stealing mods to cash in)

It was never going to work. Maybe gamers need another year or two of progressive DLC before being "ready" for that.
  #46  
Old 04-28-2015, 10:09 AM
Rararboker Rararboker is offline
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Even if this sort of thing starts to go down again people will just download theses paid-for mods and then post them other places where people can download them for free.

I'll personally be helping in that endeavor. And then....


I'll lol
  #47  
Old 04-28-2015, 11:10 AM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
"content" is a very generous way of describing 99% of what's on the paid mod marketplace. go ahead and click here and filter for paid mods. it's just a shitload of $1.99 for a sword graphic or $2.50 to animate fishing skill.

i don't think anyone would oppose a mandatory payment for a massive mod with tons of playable content, quests, voice acting, etc
Yeah, but then who could say my Mod is Bigger than your Mod if you made it like you want? [You must be logged in to view images. Log in or Register.]
  #48  
Old 04-28-2015, 05:31 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Rararboker [You must be logged in to view images. Log in or Register.]
Even if this sort of thing starts to go down again people will just download theses paid-for mods and then post them other places where people can download them for free.

I'll personally be helping in that endeavor. And then....


I'll lol
You won't be downloading mods, you'll be downloading DLC created by professional devs.
  #49  
Old 04-29-2015, 04:44 PM
MrSparkle001 MrSparkle001 is offline
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I'll be downloading that DLC for free. I'll pay for expansions from the developers, not for DLC from modders.
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  #50  
Old 04-29-2015, 07:41 PM
Big_Japan Big_Japan is offline
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Quote:
Originally Posted by Champion_Standing [You must be logged in to view images. Log in or Register.]
You won't be downloading mods, you'll be downloading DLC created by professional devs.
putting shitty cash-grab mods behind a paywall with zero QC and zero accountability does not make the (now) product anything more than a mod you got jewed for.
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