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  #31  
Old 05-11-2015, 09:52 PM
natx808 natx808 is offline
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great post really enjoyed reading it[You must be logged in to view images. Log in or Register.]
  #32  
Old 05-11-2015, 11:28 PM
ko37qtl ko37qtl is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Oasis gypsies are another selling option if you need one ^^
I was using them while I was in the area. Unfortunately, they don't have anything to do with lightstones and the dark elves in SRO won't do it if you're apprehensive.
  #33  
Old 05-11-2015, 11:43 PM
Grobb 1999 Grobb 1999 is offline
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Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
EC/Nro/Oasis is best for 3-18. Anyone saying otherwise is a noob.

Nothing better than tunnel buffs man.
Every single newbie dungeon is better then EC/Nro/Oasis. At 11-15 killing beetles solo in Unrest you can count the time in minutes between lvls
  #34  
Old 05-12-2015, 04:44 AM
Swish Swish is offline
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Not sure if its a quirky ZEM, but Steamfont outside the minotaur cave killing harpies etc is a great/fast spot at 11-15.
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  #35  
Old 05-12-2015, 07:47 AM
Jimjam Jimjam is offline
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Originally Posted by Grobb 1999 [You must be logged in to view images. Log in or Register.]
Every single newbie dungeon is better then EC/Nro/Oasis. At 11-15 killing beetles solo in Unrest you can count the time in minutes between lvls
Some can't survive the early levels without being twinked/buff to hell.

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Just kidding, of course it helps them fly by if you want to 'skip' that period.
  #36  
Old 05-12-2015, 08:14 AM
Krule Krule is offline
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Originally Posted by Pipip [You must be logged in to view images. Log in or Register.]
Having returned to the game just a couple of weeks ago, here is my recent (Warning: long but true) ordeal traveling to the old world as an iksar monk at level 8, attracted by thoughts of money and gear:

1. I farm up a ton of bone chips and spider silks and decide it’s time to get some monk weapons

2. A passing druid offers to port a few of us to WC. I grab all of my stuff. He casts some buffs on us and away we go

3. Everyone just thanks the guy and runs off. I think to myself that this is kind of rude, so I tip the guy, knowing I will soon be selling stuff anyway. Oh, wait, trading with someone breaks invis. Oh, my, the NPCs at the druid ring don’t like me. LOADING, PLEASE WAIT

4. I’m back in Cabilis, only now everything I own is on another continent. Panic time. One of my traveling companions manages to get a kindly cleric from EC. He drags my corpse to a safer spot

5. I get my rez, grab my stuff, and head to the EC tunnel, which I only vaguely remember how to get to. I’m running with no SoW and no invis, which is kind of scary now that I’m aware of the consequences

6. The EC tunnel is great. My bone chips and in particular my massive pile of spider silks go quickly. Ooh, I now own a Wu’s Quivering Staff. This was a great idea!

7. I could really use some 1H Blunts. Those Trance Sticks would go great with my staff. What’s that? People pay up to 35 plat for a drop from level 4 bears? Sign me up!

8. I mow down every bear in the zone in seconds with my new staff. Ooh, a High Quality Bear Skin! My dream of a pair of Trance Sticks seems like it will soon be a reality. What’s that noise? I grab the loot from my fallen lowbie mob. That really sounds like flapping in the background. A vague memory of over a decade past stirs… Bam! Dead by a griffon. LOADING, PLEASE WAIT

9. I’m naked in Kunark and all of my worldly possessions are again on another continent. I find another non-anonymous cleric eventually, who locates my corpse, drags it to the tunnel and gives me a rez. I’m now becoming vaguely uneasy of the world outside the EC tunnel

10. I ask in /ooc how I get back to Kunark. Someone describes what sounds like a complicated combination of dodging mobs, boat trips, swimming, and more dodging mobs. The thought of dying at sea doesn’t sit well with me. I rule boats out of my immediate future

11. I get a brilliant idea! I’ll shove my stuff in the bank, eat another death, and wind up at my bind point, where I can just make a short walk to the local bank. I ask in /ooc where an iksar can sell and bank. This is met with some laughter. Some kindly soul tells me that selling to a vendor is possible, but banking is rather more difficult. It requires a combination of invisibility, dodging guards, and camera angles. Remembering my last ordeal with invis, I decide this will likely not end well for me and that I am now trapped in the old world

12. But hey, I can sell in this zone? Might as well lighten my load, and inch my way closer to those trance sticks. I decide that the safest place to sell must obviously be closest to Freeport. After all, it’s a noob area, right? I go near the Freeport zone line, go into a hut, and try to sell. The merchant tells me to get lost. So I decide to try the opposite hut. Oh my, there’s a guild master in here. She doesn’t like me. LOADING, PLEASE WAIT

13. I’m level 7 again, yay! Separated from all possessions and now on another continent, I have become better at Cleric Locating (3). I get my rez

14. I’m now terrified of going anywhere outside the EC tunnel. I don’t know if I’ll ever leave the tunnel. Those trance sticks will have to wait until I’m a higher level. I see a druid announce that she’s porting people all over. Hey, I got here from a druid, why not just go home with a druid? I tell her that I want to go home, so she tells me the nearest place is Dreadlands. It sounds ominous. I vaguely remember the zone, it’s been over a decade since I was last there. I take the port. She casts levitate and invis on me, and wishes me luck. Only she doesn’t say “Good Luck!” like most people. She says “good luck…” which I take as an ominous portent, but it prompts me to caution. She ports out and I’m now alone, except for an afk druid sitting at the ring.

15. I look up a map of the Dreadlands and plan my route home. I’m looking for Frontier Mountains. At this point, a habit that I’ve developed as an iksar kicks in – I forage for food. It’s a great tool for the cheap. Only I didn’t realize, forage breaks invis. I’m really not good with invis. I ask the afk druid for an invis, but I get no reply.

16. I make my way to the exit tunnel completely exposed and sure that I’m going to die. I remember the comment from the guy who told me how to bank in Freeport, and I’m hugging walls and using camera angles to peek ahead. There’s a yeti there that won’t let me past, but camera work has saved me. I head back out of the tunnel.

17. There’s something that looks like an iksar city on the other side of this clearing. I decide to head there and wait for players. I narrowly miss a skeleton that doesn’t like me. The city isn’t safe

18. I head back to the druid ring. Afk druid is still not responding to my invis requests. Another group ports in. While I explain my situation, the group is already running away, and the druid gates out. I didn’t get the explanation out in time. I decide to make a macro button asking for an invis. I also take the time to level up my Sense Heading skill, since I have nothing better to do

19. Time passes. My sense heading skill is now 120. You could drop me into a dark cave blindfolded and I can tell you which direction I’m facing

20. The original druid comes back with more passengers. I quickly ask for an invis. She seems surprised to see me. I get my invis and I now know to do NOTHING but move. I thank her and tell her I want to tip but it will break my invis. She says she wouldn’t take it anyway. My noobness can apparently be sensed from a mile away. I head out, slip past the yeti in the tunnel, and look for the next zone.

21. My levitate that she had originally cast on me drops, and I realize how useful it was. On the plus side, every broken piece of ground seems to give me a chance to level up my safe fall skill.

22. Wow, zone lines are hard to find in Kunark. I find what looks to lead me into another zone. It’s Burning Woods. Not exactly where I had planned, but I look up the map. Looks like Frontier Mountains should be easy to get to, southeast corner of the zone. I head out, glad for my invis.

23. THAT ZONE CONNECTION IS IMPOSSIBLE TO FIND. I spend the next 30 minutes or so stumbling around through ridiculous thick trees and I can find nothing. My invis drops and I’m on my own

24. I’ve learned to spam the “Target Nearest Enemy” key to make sure that I’m not in agro range of anything. Everything here can kill me horribly. I eventually find the tiny zone exit buried under some trees high on a wall

25. Frontier Mountains is also way too high for me. I dodge lots of mobs that can’t be seen over the jagged landscape. Levitate would be an awesome spell to have here. Oh yeah, I had levitate and squandered it

26. Lake of Ill Omen at last. I’m so happy that I don’t notice the Marauder slaughtering me. LOADING PLEASE WAIT. At least this time I can drag my own corpse.

27. I decide that I’ll stay in Kunark. I never did get my trance sticks, but Master Wu can take his sticks and shove them where the sun don’t shine

TL/DR version – Leaving Kunark as a young iksar pup will teach you valuable skills, but you’re basically choosing the hardest mode for a game that’s already hard. Kunark has everything you need as an iksar. And gear is overrated at low levels.

Kainor, level 8 (again) Iksar Monk
This is quite possibly the most hilarious post I've ever read.

On a related note, I had the same thought as a Shaman -to possibly leave Kunark - but I thought about all the things that could go wrong. It's been a nice safe journey so far in Kunark. If your on Red hit up Rodarin, my shaman.
  #37  
Old 05-12-2015, 08:50 AM
slowpoke68 slowpoke68 is offline
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This was a great post. Thanks for taking the time to write it up [You must be logged in to view images. Log in or Register.]
  #38  
Old 05-12-2015, 10:23 AM
Bboboo Bboboo is offline
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I agree you should stay in Kunark for as long as possible. Field of Bone and Kurns tower is easily the best leveling spot in the game 1-22 imo. However that's never going to stop your average level 7 Monk wanting to venture over to the soft skins land of Antonica. So here's a few travel tips.

Getting a port to WC can be done one of two ways.

1) From West Cabilis zone into Warsliks Woods and follow the zone wall left to get to The Overthere. Once in The Overthere take the zone wall left again until you reach the opposite side of the map until you are at the Skyfire Zone Line. There is a ramp leading up to that zone and is referred to as 'SF Ramp'. There is always Druids and Wizards porting at this location, a lot of them bind themselves at this location because it is a high traffic area. This is moderately dangerous trip. I took this route on a freshly made level 1 Iksar to see if it could be done and it can. If you end up dying it wont be hard to locate your corpse.

2) This method is a little bit more dangerous. While in Field of Bone, zone up to Emerald Jungle. This is a high level zone so take caution, however mobs are a little spread out with the path you will be taking. Once in Emerald Jungle you will want to get to the bottom of the map along the zone wall. [See Map] You can take the red path on foot, or you can get a level 14+ Shaman to levitate you (levitate requires a batwing which can be found in Field of Bone off the merchants outside of Cabilis). The reason for levitate is because there is a giant fall off, fuck you, cliff in which you will die if you decide to jump off it with no levitate. The reason for heading to this location is because this is where Druids will zone in from one of their Kunark Evac Spells, Winds of the South. Also this spell can only be cast while in Kunark Dungeons. The exact zone in point is -3100, 3500, however mobs will path across this location so be up along the zone wall. A Druid can find you on track from the zone in point if you are up against the wall anyway. You can either wait for a Druid to port in or do a /who all karnor and ask if any Druids there can pick you up.

One thing I do not advise doing is sitting in Field of Bone and asking random Druids/Wizards to come get you. I don't recommend starting off on this server expecting free handouts.

One final thing you can do (but will take a small amount time) is get an Enchanter to level 4. At level 4 you will get Invisibility and Gate. Ideally make the enchanter a human or anyone that can start in Freeport. This enchanter will be your EC whore and getting said whore to Cabilis is super easy and safe. When you're in EC find a Necromancer, and get him to buff you with Dead Man Floating. Also if you can get a Spirit of Wolf cool, but not needed. From EC Tunnel make your way to North Ro, then Oasis. Head to the Oasis Docks and wait for a raft. Once you zone over into Timorous Deep, take a look at the island ahead of you then do about a 90º-125º turn to your right until you hit the zone wall, this is where Dead Man Floating comes in handy, not having to swim. Follow this zone wall all the way down to the corner of the map. You will eventually see the top of Wizard Spires sticking out of the water, head over to the Spires and go underwater, there will be a square hole that you will go into.

This is called the Firepot Room (number 13 on the Wiki Map). Clicking on any of the torches in this room will teleport you to the torches represented city. Clicking on the Cabilis Torch will take you to West Cabilis at the Lake of Ill Omen zone line. Invis up and find a nice spot to do a drop transfer. Once completed you can gate back to Freeport and sell/buy stuff for your Iksar. To give you Iksar the items you bought in the tunnel, just make the same trip back and do another ground transfer. A little work, but aside from tunnel buffs you can do this all by yourself. Also in doing this, if you get bored of the tunnel you can just log back to your Iksar and continue leveling.
Last edited by Bboboo; 05-12-2015 at 10:52 AM..
  #39  
Old 05-18-2015, 05:13 PM
Morlaeth Morlaeth is offline
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Quote:
Originally Posted by Pipip [You must be logged in to view images. Log in or Register.]
Having returned to the game just a couple of weeks ago, here is my recent (Warning: long but true) ordeal traveling to the old world as an iksar monk at level 8, attracted by thoughts of money and gear:

1. I farm up a ton of bone chips and spider silks and decide it’s time to get some monk weapons

2. A passing druid offers to port a few of us to WC. I grab all of my stuff. He casts some buffs on us and away we go

3. Everyone just thanks the guy and runs off. I think to myself that this is kind of rude, so I tip the guy, knowing I will soon be selling stuff anyway. Oh, wait, trading with someone breaks invis. Oh, my, the NPCs at the druid ring don’t like me. LOADING, PLEASE WAIT

4. I’m back in Cabilis, only now everything I own is on another continent. Panic time. One of my traveling companions manages to get a kindly cleric from EC. He drags my corpse to a safer spot

5. I get my rez, grab my stuff, and head to the EC tunnel, which I only vaguely remember how to get to. I’m running with no SoW and no invis, which is kind of scary now that I’m aware of the consequences

6. The EC tunnel is great. My bone chips and in particular my massive pile of spider silks go quickly. Ooh, I now own a Wu’s Quivering Staff. This was a great idea!

7. I could really use some 1H Blunts. Those Trance Sticks would go great with my staff. What’s that? People pay up to 35 plat for a drop from level 4 bears? Sign me up!

8. I mow down every bear in the zone in seconds with my new staff. Ooh, a High Quality Bear Skin! My dream of a pair of Trance Sticks seems like it will soon be a reality. What’s that noise? I grab the loot from my fallen lowbie mob. That really sounds like flapping in the background. A vague memory of over a decade past stirs… Bam! Dead by a griffon. LOADING, PLEASE WAIT

9. I’m naked in Kunark and all of my worldly possessions are again on another continent. I find another non-anonymous cleric eventually, who locates my corpse, drags it to the tunnel and gives me a rez. I’m now becoming vaguely uneasy of the world outside the EC tunnel

10. I ask in /ooc how I get back to Kunark. Someone describes what sounds like a complicated combination of dodging mobs, boat trips, swimming, and more dodging mobs. The thought of dying at sea doesn’t sit well with me. I rule boats out of my immediate future

11. I get a brilliant idea! I’ll shove my stuff in the bank, eat another death, and wind up at my bind point, where I can just make a short walk to the local bank. I ask in /ooc where an iksar can sell and bank. This is met with some laughter. Some kindly soul tells me that selling to a vendor is possible, but banking is rather more difficult. It requires a combination of invisibility, dodging guards, and camera angles. Remembering my last ordeal with invis, I decide this will likely not end well for me and that I am now trapped in the old world

12. But hey, I can sell in this zone? Might as well lighten my load, and inch my way closer to those trance sticks. I decide that the safest place to sell must obviously be closest to Freeport. After all, it’s a noob area, right? I go near the Freeport zone line, go into a hut, and try to sell. The merchant tells me to get lost. So I decide to try the opposite hut. Oh my, there’s a guild master in here. She doesn’t like me. LOADING, PLEASE WAIT

13. I’m level 7 again, yay! Separated from all possessions and now on another continent, I have become better at Cleric Locating (3). I get my rez

14. I’m now terrified of going anywhere outside the EC tunnel. I don’t know if I’ll ever leave the tunnel. Those trance sticks will have to wait until I’m a higher level. I see a druid announce that she’s porting people all over. Hey, I got here from a druid, why not just go home with a druid? I tell her that I want to go home, so she tells me the nearest place is Dreadlands. It sounds ominous. I vaguely remember the zone, it’s been over a decade since I was last there. I take the port. She casts levitate and invis on me, and wishes me luck. Only she doesn’t say “Good Luck!” like most people. She says “good luck…” which I take as an ominous portent, but it prompts me to caution. She ports out and I’m now alone, except for an afk druid sitting at the ring.

15. I look up a map of the Dreadlands and plan my route home. I’m looking for Frontier Mountains. At this point, a habit that I’ve developed as an iksar kicks in – I forage for food. It’s a great tool for the cheap. Only I didn’t realize, forage breaks invis. I’m really not good with invis. I ask the afk druid for an invis, but I get no reply.

16. I make my way to the exit tunnel completely exposed and sure that I’m going to die. I remember the comment from the guy who told me how to bank in Freeport, and I’m hugging walls and using camera angles to peek ahead. There’s a yeti there that won’t let me past, but camera work has saved me. I head back out of the tunnel.

17. There’s something that looks like an iksar city on the other side of this clearing. I decide to head there and wait for players. I narrowly miss a skeleton that doesn’t like me. The city isn’t safe

18. I head back to the druid ring. Afk druid is still not responding to my invis requests. Another group ports in. While I explain my situation, the group is already running away, and the druid gates out. I didn’t get the explanation out in time. I decide to make a macro button asking for an invis. I also take the time to level up my Sense Heading skill, since I have nothing better to do

19. Time passes. My sense heading skill is now 120. You could drop me into a dark cave blindfolded and I can tell you which direction I’m facing

20. The original druid comes back with more passengers. I quickly ask for an invis. She seems surprised to see me. I get my invis and I now know to do NOTHING but move. I thank her and tell her I want to tip but it will break my invis. She says she wouldn’t take it anyway. My noobness can apparently be sensed from a mile away. I head out, slip past the yeti in the tunnel, and look for the next zone.

21. My levitate that she had originally cast on me drops, and I realize how useful it was. On the plus side, every broken piece of ground seems to give me a chance to level up my safe fall skill.

22. Wow, zone lines are hard to find in Kunark. I find what looks to lead me into another zone. It’s Burning Woods. Not exactly where I had planned, but I look up the map. Looks like Frontier Mountains should be easy to get to, southeast corner of the zone. I head out, glad for my invis.

23. THAT ZONE CONNECTION IS IMPOSSIBLE TO FIND. I spend the next 30 minutes or so stumbling around through ridiculous thick trees and I can find nothing. My invis drops and I’m on my own

24. I’ve learned to spam the “Target Nearest Enemy” key to make sure that I’m not in agro range of anything. Everything here can kill me horribly. I eventually find the tiny zone exit buried under some trees high on a wall

25. Frontier Mountains is also way too high for me. I dodge lots of mobs that can’t be seen over the jagged landscape. Levitate would be an awesome spell to have here. Oh yeah, I had levitate and squandered it

26. Lake of Ill Omen at last. I’m so happy that I don’t notice the Marauder slaughtering me. LOADING PLEASE WAIT. At least this time I can drag my own corpse.

27. I decide that I’ll stay in Kunark. I never did get my trance sticks, but Master Wu can take his sticks and shove them where the sun don’t shine

TL/DR version – Leaving Kunark as a young iksar pup will teach you valuable skills, but you’re basically choosing the hardest mode for a game that’s already hard. Kunark has everything you need as an iksar. And gear is overrated at low levels.

Kainor, level 8 (again) Iksar Monk
+1
  #40  
Old 05-18-2015, 05:28 PM
Kutsumo Kutsumo is offline
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I do constantly find myself falling into the usual min/maxing gaming style that I've gotten used to over the years. That side of me says that an Iksar should stay in Kunark until you can either afford your spells for many levels ahead or don't need to train there anymore, because efficiency.

However, I read the stories above and remember that many of my best experiences in this game were a result of being adventurous. I'll try not to discourage newbies to travel if they want to travel. What better way to learn the dangers than experiencing them?
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