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#31
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I played a goblin warrior named Grench. Level'd him up all the way to 50...and he was a level 50 blacksmith too...DEAR LORD the grind for blacksmithing was a beating...sad the game has died out. Had some potential. My little green gobbie looked so cool on his Shadowhound mount!
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#32
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Quote:
I remember exploring maybe a DOZEN islands with my guild (high lvl areas) and only ONE of the was itemized. Each island had a large temple on hit, and inside there were some AMAZING boss fights - none of which dropped any items lol. Sure the exploration was fun though...really felt like old-school EQ. | |||
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#33
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My friend and I were some of the last stubborn fools on Woefeather trying to finish the level grind. We logged in and saw in the patch notes that his monk's DPS was now nerfed and so was my cleric's. We log in at the camp we were duoing fine the day before, and we do so little combined damage that we can't outdamage the mob's HP regen. This mob was fucking trivial yesterday - we can stand here getting hit for an hour and I can keep up with heals, but we can't kill it today. We log out disgusted.
The next day we log in and see his monk has been buffed. Today he is overpowered beyond anything reasonable, and we race 3 levels to the cap overnight in a duo (after taking 2-3 days per level prior) by AOEing raid-mob strength trash in what looks like it could be a raid zone someday. The next day he is nerfed back to where he was a week prior, but who cares? We finally made it. There is no guild to join. There is one stupid alien-looking mob at the bottom of a pit to raid, but his pool of 3-4 items were ours before we hit level cap. We can't kill him anymore anyway. We stayed because the community of idiots trying to hit level cap was a lot of fun, but now we're the only ones left. The last 10 levels were spent in empty, unitemized, drab desert, and that setting really does fit the finale of that game. That fucking game. | ||
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#34
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My guild and I thought it was going to be the next EQ. It failed miserably. It was worse than anything. There were parts I liked. But pathing, items, etc. It was trash. Just horrible programmed. It needed time but Sony wasn't going to wait. It needed more time.
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