Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 12-10-2010, 04:54 PM
Peatree Peatree is offline
Sarnak

Peatree's Avatar

Join Date: Sep 2010
Posts: 435
Default

I played a goblin warrior named Grench. Level'd him up all the way to 50...and he was a level 50 blacksmith too...DEAR LORD the grind for blacksmithing was a beating...sad the game has died out. Had some potential. My little green gobbie looked so cool on his Shadowhound mount!
  #32  
Old 12-10-2010, 06:36 PM
KilyenaMage KilyenaMage is offline
Banned


Join Date: Oct 2009
Posts: 257
Default

Quote:
Originally Posted by Rahnza [You must be logged in to view images. Log in or Register.]
Vanguard was the best worst game ever.



Japan was pretty right-on though. How many Vanguard launch players were ex-EQers? I'm assuming a vast majority. Ex EQ players are hardcore MMOers by definition. Yet, Vanguard failed to deliver to the hardcore. It's not impossible to make another EQ-esque game (although no one has succeeded yet), but Vanguard got the closest (and was still miles from the mark). A lot of things were in place, but the most important thing (content/balance) was completely missing. It's like creating the greatest engineering school in the world, but not offering an engineering degree after you complete your schooling. The journey (leveling/grinding/questing) was fucking spot on and gorgeously designed, but after awhile you realized it was pointless. The game was one beautiful facade.
Lol pretty much all true. We used to call it Vanguard: Saga of North Korea (cuz it was all a facade)

I remember exploring maybe a DOZEN islands with my guild (high lvl areas) and only ONE of the was itemized. Each island had a large temple on hit, and inside there were some AMAZING boss fights - none of which dropped any items lol.

Sure the exploration was fun though...really felt like old-school EQ.
  #33  
Old 12-10-2010, 07:32 PM
Japan Japan is offline
Banned


Join Date: Aug 2010
Location: las vegas, nv
Posts: 247
Default

My friend and I were some of the last stubborn fools on Woefeather trying to finish the level grind. We logged in and saw in the patch notes that his monk's DPS was now nerfed and so was my cleric's. We log in at the camp we were duoing fine the day before, and we do so little combined damage that we can't outdamage the mob's HP regen. This mob was fucking trivial yesterday - we can stand here getting hit for an hour and I can keep up with heals, but we can't kill it today. We log out disgusted.

The next day we log in and see his monk has been buffed. Today he is overpowered beyond anything reasonable, and we race 3 levels to the cap overnight in a duo (after taking 2-3 days per level prior) by AOEing raid-mob strength trash in what looks like it could be a raid zone someday. The next day he is nerfed back to where he was a week prior, but who cares? We finally made it.

There is no guild to join. There is one stupid alien-looking mob at the bottom of a pit to raid, but his pool of 3-4 items were ours before we hit level cap. We can't kill him anymore anyway. We stayed because the community of idiots trying to hit level cap was a lot of fun, but now we're the only ones left. The last 10 levels were spent in empty, unitemized, drab desert, and that setting really does fit the finale of that game.

That fucking game.
  #34  
Old 12-10-2010, 09:13 PM
OngorDrakan OngorDrakan is offline
Sarnak

OngorDrakan's Avatar

Join Date: Jun 2010
Posts: 336
Default

My guild and I thought it was going to be the next EQ. It failed miserably. It was worse than anything. There were parts I liked. But pathing, items, etc. It was trash. Just horrible programmed. It needed time but Sony wasn't going to wait. It needed more time.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:46 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.