#21
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Quote:
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#22
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Quote:
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#24
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Quote:
http://www.project1999.com/forums/sh...d.php?t=196301 | |||
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#25
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Quote:
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#26
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Quote:
Combining and destroying everything inside is yet another example of this. You must be careful where you travel so as to not meet your untimely end, so too must you be careful while you aimlessly click around your inventory, otherwise you may find things getting destroyed. OR. Completely avoid this by using bags that don't have a combine button. Which is a non issue for most normal players. Hand Made Backpacks are extremely affordable and you only need 1 box of nil space or shralok pack for your giant items. Those impacted by such a change are mules. And let's be honest here. Someone's mule accidentally destroying 10 items on this server by hitting the combine button wouldn't really be the worst thing... Only 2500 Foreman Tunics are now floating around, heavens no!
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#27
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#28
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Seeing as staff already reimburses items for stupid mistakes, I don't see them racing to implement a feature which would cause more.
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#29
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#30
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Think of the millions of lost items when people tried new combinations for trade skills and epics.
So much nostalgia. | ||
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