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  #21  
Old 08-01-2015, 04:27 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by eisley [You must be logged in to view images. Log in or Register.]
Do you think you're going to find some loophole and Rogean is gonna be like "welp, you got me. Luclin 2018." ?

"Classic" is what the developers wanted to make, and that is ending at Velious. The word is essentially meaningless
no it was the last expansion overseen by the great brad mquiad.. who left after velious.

The definition of classic is EQ under his direction.
  #22  
Old 08-01-2015, 04:53 PM
slappytwotoes slappytwotoes is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
no it was the last expansion overseen by the great brad mquiad.. who left after velious.

The definition of classic is EQ under his direction.
This ^^^

The game morphed quite a bit visually, gaemplay-wise, and its overall feel. Luclin feels like a spin-off rather than logical progression of Classic > Kunark > Velious which all felt connected to each other. Change in dev teams was palpable.
  #23  
Old 08-01-2015, 05:21 PM
HatefulxxDesign HatefulxxDesign is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
no it was the last expansion overseen by the great brad mquiad.. who left after velious.

The definition of classic is EQ under his direction.

You mean the same scum bag who basically embezzled from a kickstarter campaign, and was one of the primary reasons Vanguard had a horrible release? Okay.
Last edited by HatefulxxDesign; 08-01-2015 at 05:47 PM..
  #24  
Old 08-02-2015, 10:42 AM
untergang untergang is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
no it was the last expansion overseen by the great brad mquiad.. who left after velious.

The definition of classic is EQ under his direction.
The lead artist (Milo Cooper) also left after Velious. He did all of the models in 'classic' EverQuest.
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