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#4
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![]() Quote:
chardok_chr.s3d citymist_chr.s3d dalnir_chr.s3d dreadlands_chr.s3d frontiermtns_chr.s3d karnor_chr.s3d lakeofillomen_chr.s3d overthere_chr.s3d swampofnohope_chr.s3d trakanon_chr.s3d They didn't believe in reusing things back then, NPC models tend to be duplicated across multiple zone files (even ones they never normally appeared in). | |||
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