Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #511  
Old 08-19-2015, 10:53 AM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Should we go ahead and start the holgresh cave list now?
If they do put stuff like that in, they will probably announce a few week window where they are campable. Similar to how they did with guise.

I could care less if its a perfect "AK" copy. I know I would want a pre-nerf CoS. Forget guise or beads. Let ppl have their pre-nerf CoS! But I am biased that way.

H
__________________
Haynar <Millennial Snowflake Utopia>
  #512  
Old 08-19-2015, 12:11 PM
maurilax maurilax is offline
Sarnak


Join Date: May 2013
Posts: 270
Default

Quote:
Originally Posted by Nads [You must be logged in to view images. Log in or Register.]
Would definitely play here more if the client was updated to allow native third-person.
The client and lack of wineq is holding me back
__________________
-Xlarety (Enchanter)<BDA>
-Xlarety
Clarety<Machin Shin> Xegony
Solo Kills
  #513  
Old 08-19-2015, 12:45 PM
Bheart Bheart is offline
Skeleton


Join Date: May 2015
Posts: 19
Default

Quote:
Originally Posted by Wharhog [You must be logged in to view images. Log in or Register.]
.net framework needs to be up to date and direct x9 needs to be installed.
Currently using Directx 11 and .net 4.0
  #514  
Old 08-19-2015, 12:54 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

I think there was a visual c++ runtime version u needed too.
__________________
Haynar <Millennial Snowflake Utopia>
  #515  
Old 08-19-2015, 01:40 PM
kendi64 kendi64 is offline
Scrawny Gnoll

kendi64's Avatar

Join Date: Jan 2012
Location: CST
Posts: 26
Default

Server population is picking up, especially a lot of single character players, not boxed
  #516  
Old 08-19-2015, 01:44 PM
kendi64 kendi64 is offline
Scrawny Gnoll

kendi64's Avatar

Join Date: Jan 2012
Location: CST
Posts: 26
Default

yes the visual c++ will solve it, I had that issue on a computer before MS V C++ http://www.microsoft.com/en-us/downl...s.aspx?id=5555
  #517  
Old 08-19-2015, 06:25 PM
Bheart Bheart is offline
Skeleton


Join Date: May 2015
Posts: 19
Default

Seems like my C++ is already up-to-date. Have both the 2010 and 2013 x64 and x86.

Are there any installation steps that I'm missing?

- Downloaded "Project 2002 for PC" zip file.
- Copied Project 2002 folder into C:\Program Files
- Ran EQW.exe and pointed to eqgame.exe
- Checked "Run Patch Program" & "Fix eqclient.ini" (tried with and without checks)
  #518  
Old 08-19-2015, 06:44 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Dont run patch program. That likely messed it up so you need to reinstall.
__________________
Haynar <Millennial Snowflake Utopia>
  #519  
Old 08-20-2015, 07:22 AM
am0n am0n is offline
Sarnak


Join Date: Jul 2015
Posts: 249
Default

Quote:
Originally Posted by maurilax [You must be logged in to view images. Log in or Register.]
The client and lack of wineq is holding me back
I tried playing for a bit. The client + population was it for me, unfortunately. I know more people joining would fix the population, but I logged in during prime time and counted about 50 characters... but you could tell about 1/3 of them were three-boxing.
  #520  
Old 08-20-2015, 07:30 AM
Bheart Bheart is offline
Skeleton


Join Date: May 2015
Posts: 19
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Dont run patch program. That likely messed it up so you need to reinstall.

Nope, still same issue. Appreciate your ideas though.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:00 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.