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#1
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Maybe you missed that part. Nobody is saying 46+ to do the turn-in is wrong. We are saying THE PEOPLE WHO HAVE INVESTED TIME INTO THE CURRENT SYSTEM AND SAVED PLATINUM AND FARMED FOR MONTHS/YEARS TO EARN THEIR EPIC HAVE WASTED THEIR TIME BECAUSE THEIR ITEM WON'T BE ABLE TO BE EQUIPPED AFTER THIS CHANGE GOES LIVE. THE ITEM RESTRICTION IS WHERE THE CORE ARGUMENT SHOULD BE. CHANGING TO 46+ DOES NOT AFFECT AS MUCH AS TAKING ITEMS AWAY FROM PEOPLE WHO ALREADY EARNED THEM. PEOPLE EARNED THEIR ITEMS AND THEY ARE GOING TO TAKE THEM AWAY. Does that make sense now why people are upset? Yeesh nobody cares about the 46+ turn-in change. Its the item restriction that is causing hard-earned leveling twinks to LOSE THEIR ITEM THAT THEY PUT THE TIME IN FOR. How are people not getting this? | |||
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#2
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If it ruins your fun ganking lowbies, the door is that way. ==> | |||
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#3
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![]() Gotta say, this sucks from a blue99 perspective. But it makes me way more interested in red99 again. Getting chased by that stupid epic ranger in unrest was annoying even if he couldn't snare or root me.
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#4
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Can we get a comment on a possible reasonable compromise instead? Its the levelers on blue this change is affecting the most. That is why people are upset. Nobody cares about your handful of 3-5 degenerate gankers on red99 that are forcing this change. BAN THE GRIEFERS ITS AGAINST THE PNP CLEARLY IN THE RULES. Add a restriction to red somehow to preserve the classic Project 1999 twinking. Or just ban the griefing scumbags, as there are already rules in place which state that griefing is a bannable offense. Whatever it takes to leave Blue alone. The door is that way? How about just looking at whats been done in the past when Red99 has become a problem, which is SERVER SPECIFIC GAMEPLAY MODIFICATIONS. | |||
Last edited by AzzarTheGod; 09-01-2015 at 05:45 PM..
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#5
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Item level equip requirements did not get introduced until Luclin. Anyone that played Pre-Luclin will agree to this. You could do MQ quest without level requirements on certain epics. i.e in Velious my 44 cleric was MQed his epic. Some hailing of epic npcs was not needed. Even the level requirements on some weapons could still be equipped and used. It was just the weapon damage was dumbed down to your level. As you leveled your weapon got stronger with you. The problem with this server is this. The time between Kunark and Velious was not 5 years. By this time in live moon cats and froglok warriors were a thing. As far as ganking lowbies on Red99. Start enforcing the policy in place and suspend/perma-ban the asshat griefers. Then the all time go to argument/reason seen here.. But it will stop RMT'ing. No it won't. By the time you finish trying to completely rid this server of RMT this will be your server. Every piece of droppable armor, weapons would have to become No-drop. Any new IP's logged into the account get suspended until the owner can produce his/her ID and proof he/she is the original owner. You want a truly amazing classic server. Either completely wipe both servers or start fresh server. With Velious finished you can now follow the time line ( and not have 5 years of stagnant same dragon killing ) This is truly what created ALL your problems. The players had nothing better to do but bitch and moan with each other. Take out all the non-classic changes implemented to this server due to the content taking so long to be released. Then during the Velious time line when Luclin should be released, then either open another server which follows the time line and merge at the Luclin expansion or create the classically inspired content. | |||
Last edited by Viscian; 09-02-2015 at 09:30 AM..
Reason: because they allow this
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#6
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#7
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H | |||
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#8
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It seems like if curbing RMT was really a goal of this solution, all this would do is force those who want to RMT an epic would also RMT PL service to 46, or, worse, RMT would just start selling accounts with the desired character. I guess I'm just not really understanding the meta goal that disallowing pre-46 epics is trying to accomplish. It seems like a non-classic change with minimal benefit. Edit: My concern stems from earlier stated goals of the server. The idea behind no boxing and no RMT is that the server is here for people who actually want to play the game. If this is a strong motivator for the game, then wouldn't we want to disincentivize skipping large sections of the game? Even a fully twinked out epic rogue will find that grouping is more efficient than soloing. Forcing people to level to 46 before they can twink with an epic may increase PL activity, which doesn't seem to go along with this goal of increasing the amount of characters controlled by people that play the game. | |||
Last edited by maestrom; 09-02-2015 at 10:50 AM..
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#9
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Last edited by Ashenden; 09-02-2015 at 10:09 AM..
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#10
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