#11
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#12
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The update made alot of the classes like Smuggler,BH, Officer(lol precu Squadleader afk in a house) alot more fun overall. And you could still master every profession with 1 character just as in precu you just had to go to the class trainer and switch! | |||
Last edited by Azro; 09-24-2015 at 03:32 PM..
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#13
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The combat system pre cu is so slow it reminds me of runescape with an added combat ability Que system. | |||
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#14
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#15
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Speaking of the original Jedi class, there are Youtube videos shows just how OP Jedis were.
I am talking about once you become a Jedi padawan, knight and then master, if you died, you are perma dead. I don't recall seeing a Master jedi back in the day, but I remember seeing a knight and fools that actually thought they could gang up and kill him. This is before ...umm combine armor, or whatever it was that made lightsabers useless to the person who had the armor.
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Rebbon - BDA
Happy Epic Mage | ||
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#16
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Tiewon Shu <Fires of Heaven>, Monk, 23rd Fist of Silence
Mehopia Seticept <Fires of Heaven>, 20th Disciple of Fear Nouva Skywalker, Druid, 16th Circle of Summer Moollah Muckwater, Swamp Hag, 4th Eye of Fear | ||||
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#17
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#18
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Dumbed down professions huh? When I play precu versions I usually spam 1-4 combat abilities, spam aoe attacks or specfic pool hits and throw in an occaisional heal. I think a chimp could do this. | |||
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#19
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Arzo are you seriously just upset because you couldn't ever become a jedi or something? There was huge risks in being a Jedi, Bounty hunters constantly hunting you for a million credits, of course they were OP but umm, have you ever seen the movies? It was legitimate due to needing to be a huge neckbeard to become a jedi and ever level up as one. If you were a min maxer there was probably yeah a good 8-10 profession combinations you could do to SOLO/DUO high end content, but back in the day this didn't matter, we did "high end content" with whoever wanted to come, we'd have people that were master musician and master fencer, they could still do work, god forbid they didn't have doctor to heal themselves or others. Noone cared, a master fencer with master musician or architech did the same DPS as a master fencer/master doctor etc.
You say it didn't kill the game but it INDEED did kill the game, please go look at subscription numbers, HUGE decrease with NGE, why? Because everyone was just a fucking jedi and everyone was the same, because of "balance" no one gave a shit if you had a agent in a group over a jedi, they did the same damage etc. I remember logging in my jedi, them giving me the option to be a lvl 60 of whatever class I wanted due to the NGE, and I clicked jedi hit 2-3 mobs, and logged out never to log him in again. Played with a few different new characters and it was literally WoW with star wars look/monsters and very poorly done compared to the insanely beautiful/immersive/unique game it was before.
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#20
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Like I said most people that didn't like this version were people like you that didn't even really try it. Your whole last bit of the text wall proves this. The only reason it was immersive before was the mystery, there is no mystery anymore. So many of the preCu servers now have started adding in all sorts of Mobs/Items from the era of NGE , why is this you think? content a little thin? | |||
Last edited by Azro; 09-24-2015 at 04:40 PM..
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