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  #151  
Old 11-01-2015, 12:08 PM
Kagey Kagey is offline
Sarnak


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why cant we have event like the one in Kurn's Tower last year.
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  #152  
Old 11-01-2015, 12:09 PM
maestrom maestrom is offline
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Join Date: Oct 2010
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Quote:
Originally Posted by Cuktus [You must be logged in to view images. Log in or Register.]
One thing i wanted to mention, is there a way to slow down the text the NPCs spew? I ran to Kith from Guk, saw about 90+ people hailing the dude from FF4, messed around with text box until I could figure out what he was saying, ran to Gfay to see the same thing, said "meh", and went back to leveling. Was cool to see tho, thanks for the event.
Hail mob, run 50 feet away, read text, run back in say trigger text, run back out so on so on
  #153  
Old 11-01-2015, 12:19 PM
Chrisjones70 Chrisjones70 is offline
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Join Date: Apr 2015
Location: uk
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Took to long at such a late time in the United Kingdom, was fun everyone panicking trying to get there first but couldn't finish as Was getting to late. Thanks for the event!
  #154  
Old 11-01-2015, 12:21 PM
Tupakk Tupakk is offline
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Join Date: Sep 2014
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Quote:
Originally Posted by Braknar [You must be logged in to view images. Log in or Register.]
You have a point.

Ask yourself this one too. Other than velious launch, when was the last p99 event?

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Successful Events:

Bum Fights was the last event in July.

Attempted Events:

Cheqmate
Melee and Caster 1v1 Bracket Style up to 40 players
Capture the Corpse PVP 3v3 or 5v5 on top of KC or ToFS

We have attempted alot of events with no luck because of poor or no interest.

DoF has asked for support with no response.

I didnt get to attend last night but after reading the feedback thread props to a well scripted event.

Like I told you a while ago DoF is here and willing to help you with anything. We come up with new stuff everyday. It is just sitting waiting to be used. Just because Moregan went off the handle doesn't mean the rest of us are sour. Ask anyone of us, Sorn, Filbus, Keke, Tupakk, Skylais, Snapcaster, Oggagar, and more.

Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
didn't get to log in while it was going on, but from what i heard it generated a lot of fun pvp on red99

who gives a shit what the rewards were?

GM events shouldn't mean "time to collect welfare pixels" you ungrateful crybabies

sounded to me like it was an original event that fit the halloween theme

looking forward to more things along this line in the future, thanks braknar
Completely agree, If your not handing out CoFs or Fungis everyone in their brother is complaining.
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  #155  
Old 11-01-2015, 01:26 PM
Braknar Braknar is offline
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Join Date: Apr 2015
Posts: 10,134
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Quote:
Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]
Successful Events:

Bum Fights was the last event in July.
Fair point, I was more referring to these big GM holiday events. Bum fights was hilarious.

Quote:
Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]
DoF has asked for support with no response.
Now, now. Sirken was at bum fights offering some great event support.

Quote:
Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]
Like I told you a while ago DoF is here and willing to help you with anything.
You did, but as this was a fully scripted GM event I didn't see where you guys would be able to do anything to assist.

Feel free to PM me if you want to chat about future events.
  #156  
Old 11-01-2015, 02:43 PM
Jabaniz Jabaniz is offline
Orc


Join Date: May 2010
Posts: 37
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I think the event attempt was cool. I just assumed at level 39 I wouldn't have had to worry about getting killed or finding several ports and buffs that my cleric doesn't have.
On live, holiday events were kinda fun, still took some effort and time to complete, but reward was a fun unique item to that event only.
I think one year we got a gnomish fireworks stick for the 4th, nothing that changed gameplay but some thing that showed you completed an event.
Non holiday gm events can be for higher levels, or have different skill levels of completion, resulting in appropriate reward for each tier of completion.
  #157  
Old 11-01-2015, 03:23 PM
NegaStoat NegaStoat is offline
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Posts: 781
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I liked the event a lot with a couple of reservations that other people covered. My handful of insights after sleeping on it.

Strengths:
1) The event was spread out over different zones which mitigated zone stress from population significantly. This is huge. When you put an event with one boss fight or something similar in one central zone with ease of access, you get a fuggin' mess. Great job with this.

2) Because it was spread out, yes, people that could teleport were immediately put into a situation of peer pressure of "well hell. if I port to different continents without a full group of strangers wanting to do this, I'm a scumbag." - Soooo many players came together and chipped in to help others have fun with this. I saw it in every zone. This. Was. Neat.

3) Scripting was superb. I think some of the tricks were over-the-top harsh, like Ice Comet and the teleport to Kerra Isle, but the intent was great. The need to visit NPC's and get items for masks - very cool.

Weaknesses:

1) Uncertainty of how long the event would last: this has a big impact on a person being motivated to participate. When it started at 6:00 pm Pacific time, I had it in the back of my mind that the event would probably last for 6 to 8 hours, for people doing it on foot solo to complete. Nothing was announced, and we all learned it would last for much less than this. I'd like to ask that this concern be considered for the next event.

2) A lack of different tiers for levels of completion based on levels of characters for what they could actually do. Or perhaps for people with limited playtime. But you already covered this.

3) Prizes. Already covered, but I wanted to mention that Guises or Thex Daggers or bullcrap that's rare and priceless isn't needed. I think you already have some strong ideas on what to do here for next time.

Please let there be a next time, thanks for taking feedback.
  #158  
Old 11-01-2015, 03:34 PM
Lojik Lojik is offline
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Posts: 1,954
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BDA ruins everything
  #159  
Old 11-01-2015, 04:25 PM
Braknar Braknar is offline
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Join Date: Apr 2015
Posts: 10,134
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Quote:
Originally Posted by NegaStoat [You must be logged in to view images. Log in or Register.]
I liked the event a lot with a couple of reservations that other people covered. My handful of insights after sleeping on it.

Strengths:
1) The event was spread out over different zones which mitigated zone stress from population significantly. This is huge. When you put an event with one boss fight or something similar in one central zone with ease of access, you get a fuggin' mess. Great job with this.

2) Because it was spread out, yes, people that could teleport were immediately put into a situation of peer pressure of "well hell. if I port to different continents without a full group of strangers wanting to do this, I'm a scumbag." - Soooo many players came together and chipped in to help others have fun with this. I saw it in every zone. This. Was. Neat.

3) Scripting was superb. I think some of the tricks were over-the-top harsh, like Ice Comet and the teleport to Kerra Isle, but the intent was great. The need to visit NPC's and get items for masks - very cool.

Weaknesses:

1) Uncertainty of how long the event would last: this has a big impact on a person being motivated to participate. When it started at 6:00 pm Pacific time, I had it in the back of my mind that the event would probably last for 6 to 8 hours, for people doing it on foot solo to complete. Nothing was announced, and we all learned it would last for much less than this. I'd like to ask that this concern be considered for the next event.

2) A lack of different tiers for levels of completion based on levels of characters for what they could actually do. Or perhaps for people with limited playtime. But you already covered this.

3) Prizes. Already covered, but I wanted to mention that Guises or Thex Daggers or bullcrap that's rare and priceless isn't needed. I think you already have some strong ideas on what to do here for next time.

Please let there be a next time, thanks for taking feedback.
Heard and appreciated!
  #160  
Old 11-01-2015, 04:41 PM
Aandolaf Aandolaf is offline
Kobold

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Join Date: Mar 2010
Posts: 107
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The rewards didn't really upset me, although that didn't help. I didn't do the event for a reward, just to see what it had to offer gameplay/mechanic wise, which is what I found disappointing about the event. I found it a bit dull, a little variety would have went a long way I think. Find guy, he tells you where the 4 others are, run to them, run back to the guy, rinse and repeat. After the first few item fetches it was a little old. Having to do this 16 times in a row was pretty repetitive for me.

A lot of people have kinda made this point, but running for 3 hours through some of the largest zones in the game, while often being met with a random chance of being ported across the continent, getting ice comet'd, or having blind cast on you in the noble building in Kael with giants rampaging about seemed in bad taste. EQ is brutal enough as it is lol, spending 10 min running across WK only to get to the quest npc and be met with a "haha" and being ported to freeport was a bit much I think. And I was a port class, so it wasn't that inconvenient for me, I just had to make the 10 min run from NK to WK again. At about half way through the event I decided I had spent a decent amount of time on it so far, I might as well finish and see what I get. The equivalent to vendor trash item did sting a bit, but thats only because I didn't enjoy the rest of the event. I've seen a lot of people say the event was fun, and I personally don't see the fun in running for 3 hours, but we're all different so oh well, can't please everyone.

I think I would have enjoyed it more if there were less npc's to find, they were harder to find, and the penalties were not so severe. The only one I had difficulty finding was the first invis guy in FoB. Most of the npc's were very easy to find in very popular zones. The difficulty wasn't In finding out where they were, it was just spending a lot of time getting to them, and dealing with the severe penalties they might inflict upon you.

I do realize the difficulty in trying to make an event that everyone can participate in, which is why I think this went the "non-combat" route, but it still proved difficult for lower level players to accomplish. From the guy in FoB being on the path that Trooper Taer(or whatever his name is) walks, to having to get to the noble building in Kael were things that discouraged lowbies from participating.

I feel bad about making this as a lot of others are bashing the event, but this is how I feel about it and I'm trying to be constructive. I appreciate the time that went into this as well as the time spent working on the server in general, thanks for the effort. Looking forward to seeing whats done differently next time.
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