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#20
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Could steal my DAOC siege idea, lol -- permalock a door and have a castle to siege. (there's a placeable object you can use in qeytoqrg that looks like a guard tower that you can place multiple times for a castle effect.)
One team will be put in the castle, one team will be put outside the door. People will have to dps the door to get it down, while the people on top rain down hellfire to them. If after 30 minutes the keep lord is not blown up by the assaulting forces, then the defending team will win. Otherwise, the attacking team will win. Otherwise I would suggest trying importing a Quake or Counter-Strike map into the game, change the base runspeed of entities like you would for gmspeed, and make the game into Quake III. Can use a zone like aviak or nektropos as an unused zone shortname. OpenZone also supports importing maps from Q3. Downside would be having to download the new map.
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Engineer of Things and Stuff, Wearer of Many Hats
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