Quote:
Originally Posted by Modal
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Doesn't sound like a very good idea. Kinda eliminates the single most useful tactic a necro has, fear-kiting. And on top of that, it's coupled with a fix that finally has our pets doing a lot more damage with DW.
Definitely need to look into another way to accomplish this. Even with 2-3 dots and 40-50% of our mana on a mob, a dual-weilding pet's gonna content for 50% every time. It's a case of all the work, half the xp.
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Wholeheartedly agree. And I appreciate the dev team's willingness to discuss lowering the amount of required damage for the player to receive full exp (as per Rogean's post).
I'd also like to thank them for the rest of the fixes in the past week. Thanks guys.